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Classic point and click adventure game engine
/*******************************************************************************
* Copyright 2014 Rafael Garcia Moreno.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.bladecoder.engine.util;
import java.util.Properties;
import com.bladecoder.engine.assets.EngineAssetManager;
public class Config {
public static final String INVENTORY_POS_PROP="inventory_pos";
public static final String INVENTORY_AUTOSIZE_PROP="inventory_autosize";
public static final String SINGLE_ACTION_INVENTORY = "single_action_inventory";
public static final String TITLE_PROP="title";
public static final String LOAD_GAMESTATE_PROP="load_gamestate";
public static final String PLAY_RECORD_PROP="play_recording";
public static final String TEST_SCENE_PROP="test_scene";
public static final String FORCE_RES_PROP = "force_res";
public static final String DEBUG_PROP = "debug";
public static final String CHAPTER_PROP = "chapter";
public static final String SHOW_DESC_PROP = "show_desc";
public static final String EXTEND_VIEWPORT_PROP = "extend_viewport";
public static final String VERSION_PROP = "version";
public static final String BLADE_ENGINE_VERSION_PROP = "bladeEngineVersion";
public static final String CHARACTER_ICON_ATLAS = "character_icon_atlas";
public static final String UI_MODE = "ui_mode";
public static final String FAST_LEAVE = "fast_leave";
public static final String AUTO_HIDE_TEXTS = "auto_hide_texts";
public static final String PROPERTIES_FILENAME = "BladeEngine.properties";
private static Properties config = null;
public static String getProperty(String key, String defaultValue) {
if(config == null) {
load();
}
return config.getProperty(key, defaultValue);
}
public static void load() {
config = new Properties();
try {
config.load(EngineAssetManager.getInstance().getAsset(PROPERTIES_FILENAME).reader());
} catch (Exception e) {
EngineLogger.error("ERROR LOADING PROPERTIES: " + e.getMessage());
}
}
public static boolean getProperty(String key, boolean defaultValue) {
boolean result = false;
try {
result = Boolean.parseBoolean(getProperty(key, String.valueOf(defaultValue)));
} catch (Exception e) {
}
return result;
}
public static int getProperty(String key, int defaultValue) {
int result = 0;
try {
result = Integer.parseInt(getProperty(key, String.valueOf(defaultValue)));
} catch (Exception e) {
}
return result;
}
}