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Classic point and click adventure game engine
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/*******************************************************************************
* Copyright 2014 Rafael Garcia Moreno.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.bladecoder.engine.actions;
import com.bladecoder.engine.model.VerbRunner;
import com.bladecoder.engine.model.World;
public interface Action {
/**
* This is to inject the world dependency.
*
* @param w The world to inject
*/
public void init(World w);
/**
* Execute the action
*
* @param cb
* @return If 'true', the verb must stops the execution and wait
* for the action to call the cb.resume()
*/
public boolean run(VerbRunner cb);
}