com.bladecoder.engine.actions.ActorAnimationRef Maven / Gradle / Ivy
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Classic point and click adventure game engine
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package com.bladecoder.engine.actions;
public class ActorAnimationRef {
private final String actor, animation;
public ActorAnimationRef() {
this(null, null);
}
public ActorAnimationRef(String actorAnimation) {
if (actorAnimation == null) {
actor = null;
animation = null;
return;
}
int idx = actorAnimation.indexOf(Param.STRING_PARAM_SEPARATOR.charAt(0));
// Also allow '.' character as separator because is more usable inside Ink files.
if(idx == -1)
idx = actorAnimation.indexOf('.');
if (idx != -1) {
actor = actorAnimation.substring(0, idx);
animation = actorAnimation.substring(idx + 1);
} else {
actor = null;
animation = actorAnimation;
}
}
public ActorAnimationRef(String actorId, String animationId) {
this.actor = actorId;
this.animation = animationId;
}
public String getActorId() {
return actor;
}
public String getAnimationId() {
return animation;
}
public String toString() {
if (actor == null || actor.isEmpty())
return animation;
return actor + Param.STRING_PARAM_SEPARATOR + animation;
}
}