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/*******************************************************************************
 * Copyright 2014 Rafael Garcia Moreno.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/
package com.bladecoder.engine.actions;

import com.bladecoder.engine.model.VerbRunner;
import com.bladecoder.engine.model.World;

@ActionDescription("Sets a global game property. Properties are created by the user but the next ones always exists: SAVED_GAME_VERSION, PREVIOUS_SCENE, CURRENT_CHAPTER, PLATFORM")
public class PropertyAction implements Action {
	@ActionProperty(required = true)
	@ActionPropertyDescription("Property name")
	private String prop;

	@ActionProperty
	@ActionPropertyDescription("Property value")
	private String value;

	private World w;

	@Override
	public void init(World w) {
		this.w = w;
	}

	@Override
	public boolean run(VerbRunner cb) {

		w.setCustomProperty(prop, value);

		return false;
	}

}




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