com.bladecoder.engine.actions.TalktoAction Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of blade-engine Show documentation
Show all versions of blade-engine Show documentation
Classic point and click adventure game engine
The newest version!
/*******************************************************************************
* Copyright 2014 Rafael Garcia Moreno.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.bladecoder.engine.actions;
import com.bladecoder.engine.actions.Param.Type;
import com.bladecoder.engine.model.CharacterActor;
import com.bladecoder.engine.model.VerbRunner;
import com.bladecoder.engine.model.World;
@ActionDescription("Sets the dialog mode")
public class TalktoAction implements Action {
@ActionPropertyDescription("The target actor")
@ActionProperty(type = Type.CHARACTER_ACTOR, required = true)
private String actor;
@ActionProperty(required = true)
@ActionPropertyDescription("The 'dialogId' to show")
private String dialog;
private World w;
@Override
public void init(World w) {
this.w = w;
}
@Override
public boolean run(VerbRunner cb) {
CharacterActor a = (CharacterActor)w.getCurrentScene().getActor(actor, false);
w.setCurrentDialog(a.getDialog(dialog));
return false;
}
}