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Classic point and click adventure game engine
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/*******************************************************************************
* Copyright 2014 Rafael Garcia Moreno.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.bladecoder.engine.assets;
import com.badlogic.gdx.utils.Disposable;
public interface AssetConsumer extends Disposable {
/**
* Send the assets to the AssetManager queue to load asynchronous
*/
public void loadAssets();
/**
* Called when the AssetManager has loaded all the assets and can be retrieved.
*/
public void retrieveAssets();
}