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/*

Copyright (C) SYSTAP, LLC DBA Blazegraph 2006-2016.  All rights reserved.

Contact:
     SYSTAP, LLC DBA Blazegraph
     2501 Calvert ST NW #106
     Washington, DC 20008
     [email protected]

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*/

package com.bigdata.io;

import java.nio.ByteBuffer;
import java.util.concurrent.TimeUnit;

/**
 * Interface for access to, and release of, a direct {@link ByteBuffer} managed
 * by the {@link DirectBufferPool}. A "direct" buffer is a region from the C
 * heap of the native JVM process. Such buffers can be efficient for NIO. They
 * are also efficient when the application needs to store large amounts of data
 * without putting pressure on the Garbage Collector.
 * 

* CAUTION: Applications MUST use specific patterns when they work with * the {@link DirectBufferPool} Applications which acquire an * {@link IBufferAccess} object MUST hold a hard reference to that * {@link IBufferAccess} while they are using the associated memory block. * Failure to follow this pattern WILL result in the backing {@link ByteBuffer} * being returned to the {@link DirectBufferPool} while the application is still * using the {@link ByteBuffer} (GC will drive this). This situation will lead * to corruption for data stored within the {@link ByteBuffer} if the buffer * recycled and handed off once again via {@link DirectBufferPool#acquire()}. * * @author Bryan Thompson * @version $Id$ */ public interface IBufferAccess { /** * Return the direct {@link ByteBuffer}. *

* Caution: DO NOT hold onto a reference to the returned * {@link ByteBuffer} without also retaining the {@link IBufferAccess} * object. This can cause the backing {@link ByteBuffer} to be returned to * the pool, after which it may be handed off to another thread leading to * data corruption through concurrent modification to the backing bytes! * * @throws IllegalStateException * if the buffer has been released. */ public ByteBuffer buffer(); /** * Release the {@link ByteBuffer}, returning to owning pool. This method * will silently succeed if the buffer has already been released. * * @throws InterruptedException * if an interrupt is noticed while attempting to return the * buffer to the pool. */ public void release() throws InterruptedException; /** * Release the {@link ByteBuffer}, returning to owning pool. This method * will silently succeed if the buffer has already been released. * * @param timeout * The timeout. * @param unit * The units for that timeout. * * @throws InterruptedException * if an interrupt is noticed while attempting to return the * buffer to the pool. */ public void release(long timeout, TimeUnit unit) throws InterruptedException; }





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