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/*
Copyright (C) SYSTAP, LLC DBA Blazegraph 2006-2016. All rights reserved.
Contact:
SYSTAP, LLC DBA Blazegraph
2501 Calvert ST NW #106
Washington, DC 20008
[email protected]
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package com.bigdata.io;
import java.nio.ByteBuffer;
import java.util.concurrent.TimeUnit;
/**
* Interface for access to, and release of, a direct {@link ByteBuffer} managed
* by the {@link DirectBufferPool}. A "direct" buffer is a region from the C
* heap of the native JVM process. Such buffers can be efficient for NIO. They
* are also efficient when the application needs to store large amounts of data
* without putting pressure on the Garbage Collector.
*
* CAUTION: Applications MUST use specific patterns when they work with
* the {@link DirectBufferPool} Applications which acquire an
* {@link IBufferAccess} object MUST hold a hard reference to that
* {@link IBufferAccess} while they are using the associated memory block.
* Failure to follow this pattern WILL result in the backing {@link ByteBuffer}
* being returned to the {@link DirectBufferPool} while the application is still
* using the {@link ByteBuffer} (GC will drive this). This situation will lead
* to corruption for data stored within the {@link ByteBuffer} if the buffer
* recycled and handed off once again via {@link DirectBufferPool#acquire()}.
*
* @author Bryan Thompson
* @version $Id$
*/
public interface IBufferAccess {
/**
* Return the direct {@link ByteBuffer}.
*
* Caution: DO NOT hold onto a reference to the returned
* {@link ByteBuffer} without also retaining the {@link IBufferAccess}
* object. This can cause the backing {@link ByteBuffer} to be returned to
* the pool, after which it may be handed off to another thread leading to
* data corruption through concurrent modification to the backing bytes!
*
* @throws IllegalStateException
* if the buffer has been released.
*/
public ByteBuffer buffer();
/**
* Release the {@link ByteBuffer}, returning to owning pool. This method
* will silently succeed if the buffer has already been released.
*
* @throws InterruptedException
* if an interrupt is noticed while attempting to return the
* buffer to the pool.
*/
public void release() throws InterruptedException;
/**
* Release the {@link ByteBuffer}, returning to owning pool. This method
* will silently succeed if the buffer has already been released.
*
* @param timeout
* The timeout.
* @param unit
* The units for that timeout.
*
* @throws InterruptedException
* if an interrupt is noticed while attempting to return the
* buffer to the pool.
*/
public void release(long timeout, TimeUnit unit)
throws InterruptedException;
}