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com.bugvm.apple.modelio.MDLTexture Maven / Gradle / Ivy
/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.bugvm.apple.modelio;
/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.coregraphics.*;
/* */
/**/
/**
* @since Available in iOS 9.0 and later.
*/
/* */
/**/@Library("ModelIO") @NativeClass/* */
/**/public/* */ class /**/MDLTexture/* */
extends /**/NSObject/* */
/**/implements MDLNamed/* */ {
/**/public static class MDLTexturePtr extends Ptr {}/* */
/**/static { ObjCRuntime.bind(MDLTexture.class); }/* */
/**//* */
/**/
public MDLTexture() {}
protected MDLTexture(SkipInit skipInit) { super(skipInit); }
public MDLTexture(NSData pixelData, boolean topLeftOrigin, String name, VectorInt2 dimensions, @MachineSizedSInt long rowStride, @MachineSizedUInt long channelCount, MDLTextureChannelEncoding channelEncoding, boolean isCube) { super((SkipInit) null); initObject(init(pixelData, topLeftOrigin, name, dimensions, rowStride, channelCount, channelEncoding, isCube)); }
public MDLTexture(String name) { super(create(name)); retain(getHandle()); }
public MDLTexture(String name, NSBundle bundleOrNil) { super(create(name, bundleOrNil)); retain(getHandle()); }
/* */
/**/
@Property(selector = "dimensions")
public native VectorInt2 getDimensions();
@Property(selector = "rowStride")
public native @MachineSizedSInt long getRowStride();
@Property(selector = "channelCount")
public native @MachineSizedUInt long getChannelCount();
@Property(selector = "mipLevelCount")
public native @MachineSizedUInt long getMipLevelCount();
@Property(selector = "channelEncoding")
public native MDLTextureChannelEncoding getChannelEncoding();
@Property(selector = "isCube")
public native boolean isCube();
@Property(selector = "setIsCube:")
public native void setIsCube(boolean v);
@Property(selector = "name")
public native String getName();
@Property(selector = "setName:")
public native void setName(String v);
/* */
/**//* */
/**/
@Method(selector = "initWithData:topLeftOrigin:name:dimensions:rowStride:channelCount:channelEncoding:isCube:")
protected native @Pointer long init(NSData pixelData, boolean topLeftOrigin, String name, VectorInt2 dimensions, @MachineSizedSInt long rowStride, @MachineSizedUInt long channelCount, MDLTextureChannelEncoding channelEncoding, boolean isCube);
@Method(selector = "writeToURL:")
public native boolean write(NSURL URL);
@Method(selector = "writeToURL:type:")
public native boolean write(NSURL nsurl, String type);
@Method(selector = "imageFromTexture")
public native CGImage getImage();
@Method(selector = "texelDataWithTopLeftOrigin")
public native NSData getTexelDataWithTopLeftOrigin();
@Method(selector = "texelDataWithBottomLeftOrigin")
public native NSData getTexelDataWithBottomLeftOrigin();
@Method(selector = "texelDataWithTopLeftOriginAtMipLevel:create:")
public native NSData getTexelDataWithTopLeftOrigin(@MachineSizedSInt long level, boolean create);
@Method(selector = "texelDataWithBottomLeftOriginAtMipLevel:create:")
public native NSData getTexelDataWithBottomLeftOrigin(@MachineSizedSInt long level, boolean create);
@Method(selector = "textureNamed:")
protected static native @Pointer long create(String name);
@Method(selector = "textureNamed:bundle:")
protected static native @Pointer long create(String name, NSBundle bundleOrNil);
@Method(selector = "textureCubeWithImagesNamed:")
public static native MDLTexture newTextureCube(@com.bugvm.rt.bro.annotation.Marshaler(NSArray.AsStringListMarshaler.class) List names);
@Method(selector = "textureCubeWithImagesNamed:bundle:")
public static native MDLTexture newTextureCube(@com.bugvm.rt.bro.annotation.Marshaler(NSArray.AsStringListMarshaler.class) List names, NSBundle bundleOrNil);
@Method(selector = "irradianceTextureCubeWithTexture:name:dimensions:")
public static native MDLTexture newIrradianceTextureCube(MDLTexture texture, String name, VectorInt2 dimensions);
@Method(selector = "irradianceTextureCubeWithTexture:name:dimensions:roughness:")
public static native MDLTexture newIrradianceTextureCube(MDLTexture texture, String name, VectorInt2 dimensions, float roughness);
/* */
}