com.bugvm.apple.scenekit.SCNGeometrySource Maven / Gradle / Ivy
/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.bugvm.apple.scenekit;
/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.uikit.*;
import com.bugvm.apple.coregraphics.*;
import com.bugvm.apple.coreanimation.*;
import com.bugvm.apple.dispatch.*;
import com.bugvm.apple.glkit.*;
import com.bugvm.apple.spritekit.*;
import com.bugvm.apple.opengles.*;
/* */
/**/
/**
* @since Available in iOS 8.0 and later.
*/
/* */
/**/@Library("SceneKit") @NativeClass/* */
/**/public/* */ class /**/SCNGeometrySource/* */
extends /**/NSObject/* */
/**//* */ {
/**/public static class SCNGeometrySourcePtr extends Ptr {}/* */
/**/static { ObjCRuntime.bind(SCNGeometrySource.class); }/* */
/**//* */
/**/
public SCNGeometrySource() {}
protected SCNGeometrySource(SkipInit skipInit) { super(skipInit); }
/* */
/**/
@Property(selector = "data")
public native NSData getData();
@Property(selector = "semantic")
public native SCNGeometrySourceSemantic getSemantic();
@Property(selector = "vectorCount")
public native @MachineSizedSInt long getVectorCount();
@Property(selector = "floatComponents")
public native boolean usesFloatComponents();
@Property(selector = "componentsPerVector")
public native @MachineSizedSInt long getComponentsPerVector();
@Property(selector = "bytesPerComponent")
public native @MachineSizedSInt long getBytesPerComponent();
@Property(selector = "dataOffset")
public native @MachineSizedSInt long getDataOffset();
@Property(selector = "dataStride")
public native @MachineSizedSInt long getDataStride();
/* */
/**//* */
/**/
@Method(selector = "geometrySourceWithData:semantic:vectorCount:floatComponents:componentsPerVector:bytesPerComponent:dataOffset:dataStride:")
public static native SCNGeometrySource createWithData(NSData data, SCNGeometrySourceSemantic semantic, @MachineSizedSInt long vectorCount, boolean floatComponents, @MachineSizedSInt long componentsPerVector, @MachineSizedSInt long bytesPerComponent, @MachineSizedSInt long offset, @MachineSizedSInt long stride);
@Method(selector = "geometrySourceWithVertices:count:")
public static native SCNGeometrySource createWithVertices(SCNVector3 vertices, @MachineSizedSInt long count);
@Method(selector = "geometrySourceWithNormals:count:")
public static native SCNGeometrySource createWithNormals(SCNVector3 normals, @MachineSizedSInt long count);
@Method(selector = "geometrySourceWithTextureCoordinates:count:")
public static native SCNGeometrySource createWithTextureCoordinates(CGPoint texcoord, @MachineSizedSInt long count);
/* */
}