com.bugvm.apple.gameplaykit.GKGameModel Maven / Gradle / Ivy
/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.bugvm.apple.gameplaykit;
/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
/* */
/**/
/* */
/**//* */
/**/public/* */ interface /**/GKGameModel/* */
/**/extends NSObjectProtocol/* */ {
/**/
/* */
/**/
/* */
/**//* */
/**/
@Property(selector = "players")
@com.bugvm.rt.bro.annotation.Marshaler(NSArray.AsListMarshaler.class) List getPlayers();
@Property(selector = "activePlayer")
GKGameModelPlayer getActivePlayer();
/* */
/**/
@Method(selector = "setGameModel:")
void setGameModel(GKGameModel gameModel);
@Method(selector = "gameModelUpdatesForPlayer:")
@com.bugvm.rt.bro.annotation.Marshaler(NSArray.AsListMarshaler.class) List getGameModelUpdatesForPlayer(GKGameModelPlayer player);
@Method(selector = "applyGameModelUpdate:")
void applyGameModelUpdate(GKGameModelUpdate gameModelUpdate);
@Method(selector = "scoreForPlayer:")
@MachineSizedSInt long getScoreForPlayer(GKGameModelPlayer player);
@Method(selector = "isWinForPlayer:")
boolean isWinForPlayer(GKGameModelPlayer player);
@Method(selector = "isLossForPlayer:")
boolean isLossForPlayer(GKGameModelPlayer player);
/* */
/**/
/* */
}