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com.bugvm.apple.gameplaykit.GKRuleSystem Maven / Gradle / Ivy
/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.bugvm.apple.gameplaykit;
/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
/* */
/**/
/* */
/**/@Library("GameplayKit") @NativeClass/* */
/**/public/* */ class /**/GKRuleSystem/* */
extends /**/NSObject/* */
/**//* */ {
/**/public static class GKRuleSystemPtr extends Ptr {}/* */
/**/static { ObjCRuntime.bind(GKRuleSystem.class); }/* */
/**//* */
/**/
public GKRuleSystem() {}
protected GKRuleSystem(SkipInit skipInit) { super(skipInit); }
/* */
/**/
@Property(selector = "state")
public native NSMutableDictionary getState();
@Property(selector = "rules")
public native NSArray getRules();
@Property(selector = "agenda")
public native NSArray getAgenda();
@Property(selector = "executed")
public native NSArray getExecuted();
@Property(selector = "facts")
public native NSArray> getFacts();
/* */
/**//* */
/**/
@Method(selector = "evaluate")
public native void evaluate();
@Method(selector = "addRule:")
public native void addRule(GKRule rule);
@Method(selector = "addRulesFromArray:")
public native void addRules(NSArray rules);
@Method(selector = "removeAllRules")
public native void removeAllRules();
@Method(selector = "gradeForFact:")
public native float getGradeForFact(NSObject fact);
@Method(selector = "minimumGradeForFacts:")
public native float getMinimumGradeForFacts(NSArray> facts);
@Method(selector = "maximumGradeForFacts:")
public native float getMaximumGradeForFacts(NSArray> facts);
@Method(selector = "assertFact:")
public native void assertFact(NSObject fact);
@Method(selector = "assertFact:grade:")
public native void assertFact(NSObject fact, float grade);
@Method(selector = "retractFact:")
public native void retractFact(NSObject fact);
@Method(selector = "retractFact:grade:")
public native void retractFact(NSObject fact, float grade);
@Method(selector = "reset")
public native void reset();
/* */
}
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