
com.bugvm.apple.glkit.GLKEffectPropertyFog Maven / Gradle / Ivy
/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.bugvm.apple.glkit;
/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.corefoundation.*;
import com.bugvm.apple.coregraphics.*;
import com.bugvm.apple.opengles.*;
import com.bugvm.apple.uikit.*;
import com.bugvm.apple.dispatch.*;
/* */
/**/
/**
* @since Available in iOS 5.0 and later.
*/
/* */
/**/@Library("GLKit") @NativeClass/* */
/**/public/* */ class /**/GLKEffectPropertyFog/* */
extends /**/GLKEffectProperty/* */
/**//* */ {
/**/public static class GLKEffectPropertyFogPtr extends Ptr {}/* */
/**/static { ObjCRuntime.bind(GLKEffectPropertyFog.class); }/* */
/**//* */
/**/
public GLKEffectPropertyFog() {}
protected GLKEffectPropertyFog(SkipInit skipInit) { super(skipInit); }
/* */
/**/
@Property(selector = "enabled")
public native boolean isEnabled();
@Property(selector = "setEnabled:")
public native void setEnabled(boolean v);
@Property(selector = "mode")
public native GLKFogMode getMode();
@Property(selector = "setMode:", strongRef = true)
public native void setMode(GLKFogMode v);
@Property(selector = "color")
public native @ByVal GLKVector4 getColor();
@Property(selector = "setColor:")
public native void setColor(@ByVal GLKVector4 v);
@Property(selector = "density")
public native float getDensity();
@Property(selector = "setDensity:")
public native void setDensity(float v);
@Property(selector = "start")
public native float getStart();
@Property(selector = "setStart:")
public native void setStart(float v);
@Property(selector = "end")
public native float getEnd();
@Property(selector = "setEnd:")
public native void setEnd(float v);
/* */
/**//* */
/**/
/* */
}
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