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/*
 * Copyright (C) 2013-2015 RoboVM AB
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.bugvm.apple.metal;

/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.dispatch.*;
/**/

/**/
/**
 * @since Available in iOS 9.0 and later.
 */
/**/
/**/@Marshaler(Bits.AsMachineSizedIntMarshaler.class)/**/
public final class /**/MTLTextureUsage/**/ extends Bits*/MTLTextureUsage/**/> {
    /**/
    public static final MTLTextureUsage None = new MTLTextureUsage(0L);
    public static final MTLTextureUsage Unknown = new MTLTextureUsage(0L);
    public static final MTLTextureUsage ShaderRead = new MTLTextureUsage(1L);
    public static final MTLTextureUsage ShaderWrite = new MTLTextureUsage(2L);
    public static final MTLTextureUsage RenderTarget = new MTLTextureUsage(4L);
    public static final MTLTextureUsage PixelFormatView = new MTLTextureUsage(16L);
    /**/

    /**/
    /**/
    /**//**/
    /**//**/

    private static final /**/MTLTextureUsage/**/[] values = _values(/**/MTLTextureUsage/**/.class);

    public /**/MTLTextureUsage/**/(long value) { super(value); }
    private /**/MTLTextureUsage/**/(long value, long mask) { super(value, mask); }
    protected /**/MTLTextureUsage/**/ wrap(long value, long mask) {
        return new /**/MTLTextureUsage/**/(value, mask);
    }
    protected /**/MTLTextureUsage/**/[] _values() {
        return values;
    }
    public static /**/MTLTextureUsage/**/[] values() {
        return values.clone();
    }
}




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