
com.bugvm.apple.modelio.MDLCheckerboardTexture Maven / Gradle / Ivy
/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.bugvm.apple.modelio;
/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.coregraphics.*;
/* */
/**/
/**
* @since Available in iOS 9.0 and later.
*/
/* */
/**/@Library("ModelIO") @NativeClass/* */
/**/public/* */ class /**/MDLCheckerboardTexture/* */
extends /**/MDLTexture/* */
/**//* */ {
/**/public static class MDLCheckerboardTexturePtr extends Ptr {}/* */
/**/static { ObjCRuntime.bind(MDLCheckerboardTexture.class); }/* */
/**//* */
/**/
public MDLCheckerboardTexture() {}
protected MDLCheckerboardTexture(SkipInit skipInit) { super(skipInit); }
public MDLCheckerboardTexture(float divisions, String name, VectorInt2 dimensions, int channelCount, MDLTextureChannelEncoding channelEncoding, CGColor color1, CGColor color2) { super((SkipInit) null); initObject(init(divisions, name, dimensions, channelCount, channelEncoding, color1, color2)); }
/* */
/**/
@Property(selector = "divisions")
public native float getDivisions();
@Property(selector = "setDivisions:")
public native void setDivisions(float v);
@Property(selector = "color1")
public native CGColor getColor1();
@Property(selector = "setColor1:")
public native void setColor1(CGColor v);
@Property(selector = "color2")
public native CGColor getColor2();
@Property(selector = "setColor2:")
public native void setColor2(CGColor v);
/* */
/**//* */
/**/
@Method(selector = "initWithDivisions:name:dimensions:channelCount:channelEncoding:color1:color2:")
protected native @Pointer long init(float divisions, String name, VectorInt2 dimensions, int channelCount, MDLTextureChannelEncoding channelEncoding, CGColor color1, CGColor color2);
/* */
}
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