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/*
 * Copyright (C) 2013-2015 RoboVM AB
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.bugvm.apple.modelio;

/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.coregraphics.*;
/**/

/**/
/**
 * @since Available in iOS 9.0 and later.
 */
/**/
/**/@Library("ModelIO") @NativeClass/**/
/**/public/**/ class /**/MDLStereoscopicCamera/**/ 
    extends /**/MDLCamera/**/ 
    /**//**/ {

    /**/public static class MDLStereoscopicCameraPtr extends Ptr {}/**/
    /**/static { ObjCRuntime.bind(MDLStereoscopicCamera.class); }/**/
    /**//**/
    /**/
    public MDLStereoscopicCamera() {}
    protected MDLStereoscopicCamera(SkipInit skipInit) { super(skipInit); }
    /**/
    /**/
    @Property(selector = "interPupillaryDistance")
    public native float getInterPupillaryDistance();
    @Property(selector = "setInterPupillaryDistance:")
    public native void setInterPupillaryDistance(float v);
    @Property(selector = "leftVergence")
    public native float getLeftVergence();
    @Property(selector = "setLeftVergence:")
    public native void setLeftVergence(float v);
    @Property(selector = "rightVergence")
    public native float getRightVergence();
    @Property(selector = "setRightVergence:")
    public native void setRightVergence(float v);
    @Property(selector = "overlap")
    public native float getOverlap();
    @Property(selector = "setOverlap:")
    public native void setOverlap(float v);
    @Property(selector = "leftViewMatrix")
    public native MatrixFloat4x4 getLeftViewMatrix();
    @Property(selector = "rightViewMatrix")
    public native MatrixFloat4x4 getRightViewMatrix();
    @Property(selector = "leftProjectionMatrix")
    public native MatrixFloat4x4 getLeftProjectionMatrix();
    @Property(selector = "rightProjectionMatrix")
    public native MatrixFloat4x4 getRightProjectionMatrix();
    /**/
    /**//**/
    /**/
    
    /**/
}




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