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/*
 * Copyright (C) 2013-2015 RoboVM AB
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.bugvm.apple.modelio;

/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.coregraphics.*;
/**/

/**/
/**
 * @since Available in iOS 9.0 and later.
 */
/**/
/**/@Library("ModelIO") @NativeClass/**/
/**/public/**/ class /**/MDLSubmesh/**/ 
    extends /**/NSObject/**/ 
    /**/implements MDLNamed/**/ {

    /**/public static class MDLSubmeshPtr extends Ptr {}/**/
    /**/static { ObjCRuntime.bind(MDLSubmesh.class); }/**/
    /**//**/
    /**/
    public MDLSubmesh() {}
    protected MDLSubmesh(SkipInit skipInit) { super(skipInit); }
    public MDLSubmesh(String name, MDLMeshBuffer indexBuffer, @MachineSizedUInt long indexCount, MDLIndexBitDepth indexType, MDLGeometryType geometryType, MDLMaterial material) { super((SkipInit) null); initObject(init(name, indexBuffer, indexCount, indexType, geometryType, material)); }
    public MDLSubmesh(MDLMeshBuffer indexBuffer, @MachineSizedUInt long indexCount, MDLIndexBitDepth indexType, MDLGeometryType geometryType, MDLMaterial material) { super((SkipInit) null); initObject(init(indexBuffer, indexCount, indexType, geometryType, material)); }
    public MDLSubmesh(String name, MDLMeshBuffer indexBuffer, @MachineSizedUInt long indexCount, MDLIndexBitDepth indexType, MDLGeometryType geometryType, MDLMaterial material, MDLSubmeshTopology topology) { super((SkipInit) null); initObject(init(name, indexBuffer, indexCount, indexType, geometryType, material, topology)); }
    public MDLSubmesh(MDLSubmesh submesh, MDLIndexBitDepth indexType, MDLGeometryType geometryType) { super((SkipInit) null); initObject(init(submesh, indexType, geometryType)); }
    /**/
    /**/
    @Property(selector = "indexBuffer")
    public native MDLMeshBuffer getIndexBuffer();
    @Property(selector = "indexCount")
    public native @MachineSizedUInt long getIndexCount();
    @Property(selector = "indexType")
    public native MDLIndexBitDepth getIndexType();
    @Property(selector = "geometryType")
    public native MDLGeometryType getGeometryType();
    @Property(selector = "material")
    public native MDLMaterial getMaterial();
    @Property(selector = "setMaterial:")
    public native void setMaterial(MDLMaterial v);
    @Property(selector = "topology")
    public native MDLSubmeshTopology getTopology();
    @Property(selector = "name")
    public native String getName();
    @Property(selector = "setName:")
    public native void setName(String v);
    /**/
    /**//**/
    /**/
    @Method(selector = "initWithName:indexBuffer:indexCount:indexType:geometryType:material:")
    protected native @Pointer long init(String name, MDLMeshBuffer indexBuffer, @MachineSizedUInt long indexCount, MDLIndexBitDepth indexType, MDLGeometryType geometryType, MDLMaterial material);
    @Method(selector = "initWithIndexBuffer:indexCount:indexType:geometryType:material:")
    protected native @Pointer long init(MDLMeshBuffer indexBuffer, @MachineSizedUInt long indexCount, MDLIndexBitDepth indexType, MDLGeometryType geometryType, MDLMaterial material);
    @Method(selector = "initWithName:indexBuffer:indexCount:indexType:geometryType:material:topology:")
    protected native @Pointer long init(String name, MDLMeshBuffer indexBuffer, @MachineSizedUInt long indexCount, MDLIndexBitDepth indexType, MDLGeometryType geometryType, MDLMaterial material, MDLSubmeshTopology topology);
    @Method(selector = "initWithMDLSubmesh:indexType:geometryType:")
    protected native @Pointer long init(MDLSubmesh submesh, MDLIndexBitDepth indexType, MDLGeometryType geometryType);
    /**/
}




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