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/*
 * Copyright (C) 2013-2015 RoboVM AB
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.bugvm.apple.spritekit;

/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.uikit.*;
import com.bugvm.apple.coregraphics.*;
import com.bugvm.apple.dispatch.*;
import com.bugvm.apple.coreimage.*;
import com.bugvm.apple.avfoundation.*;
import com.bugvm.apple.glkit.*;
import com.bugvm.apple.scenekit.*;
import com.bugvm.apple.gameplaykit.*;
/**/

/**/

/**/
/**/@Library("SpriteKit") @NativeClass/**/
/**/public/**/ class /**/SKView/**/ 
    extends /**/UIView/**/ 
    /**//**/ {

    /**/public static class SKViewPtr extends Ptr {}/**/
    /**/static { ObjCRuntime.bind(SKView.class); }/**/
    /**//**/
    /**/
    public SKView() {}
    protected SKView(SkipInit skipInit) { super(skipInit); }
    /**/
    public SKView(CGRect frame) {
    	super(frame);
    }
    /**/
    @Property(selector = "isPaused")
    public native boolean isPaused();
    @Property(selector = "setPaused:")
    public native void setPaused(boolean v);
    @Property(selector = "showsFPS")
    public native boolean showsFPS();
    @Property(selector = "setShowsFPS:")
    public native void setShowsFPS(boolean v);
    @Property(selector = "showsDrawCount")
    public native boolean showsDrawCount();
    @Property(selector = "setShowsDrawCount:")
    public native void setShowsDrawCount(boolean v);
    @Property(selector = "showsNodeCount")
    public native boolean showsNodeCount();
    @Property(selector = "setShowsNodeCount:")
    public native void setShowsNodeCount(boolean v);
    /**
     * @since Available in iOS 8.0 and later.
     */
    @Property(selector = "showsQuadCount")
    public native boolean showsQuadCount();
    /**
     * @since Available in iOS 8.0 and later.
     */
    @Property(selector = "setShowsQuadCount:")
    public native void setShowsQuadCount(boolean v);
    /**
     * @since Available in iOS 8.0 and later.
     */
    @Property(selector = "showsPhysics")
    public native boolean showsPhysics();
    /**
     * @since Available in iOS 8.0 and later.
     */
    @Property(selector = "setShowsPhysics:")
    public native void setShowsPhysics(boolean v);
    /**
     * @since Available in iOS 8.0 and later.
     */
    @Property(selector = "showsFields")
    public native boolean showsFields();
    /**
     * @since Available in iOS 8.0 and later.
     */
    @Property(selector = "setShowsFields:")
    public native void setShowsFields(boolean v);
    @Property(selector = "isAsynchronous")
    public native boolean isAsynchronous();
    @Property(selector = "setAsynchronous:")
    public native void setAsynchronous(boolean v);
    /**
     * @since Available in iOS 8.0 and later.
     */
    @Property(selector = "allowsTransparency")
    public native boolean allowsTransparency();
    /**
     * @since Available in iOS 8.0 and later.
     */
    @Property(selector = "setAllowsTransparency:")
    public native void setAllowsTransparency(boolean v);
    @Property(selector = "ignoresSiblingOrder")
    public native boolean ignoresSiblingOrder();
    @Property(selector = "setIgnoresSiblingOrder:")
    public native void setIgnoresSiblingOrder(boolean v);
    /**
     * @since Available in iOS 8.0 and later.
     */
    @Property(selector = "shouldCullNonVisibleNodes")
    public native boolean shouldCullNonVisibleNodes();
    /**
     * @since Available in iOS 8.0 and later.
     */
    @Property(selector = "setShouldCullNonVisibleNodes:")
    public native void setShouldCullNonVisibleNodes(boolean v);
    @Property(selector = "frameInterval")
    public native @MachineSizedSInt long getFrameInterval();
    @Property(selector = "setFrameInterval:")
    public native void setFrameInterval(@MachineSizedSInt long v);
    @Property(selector = "scene")
    public native SKScene getScene();
    /**/
    /**//**/
    /**/
    @Method(selector = "presentScene:")
    public native void presentScene(SKScene scene);
    @Method(selector = "presentScene:transition:")
    public native void presentScene(SKScene scene, SKTransition transition);
    @Method(selector = "textureFromNode:")
    public native SKTexture getTextureFromNode(SKNode node);
    @Method(selector = "textureFromNode:crop:")
    public native SKTexture getTextureFromNode(SKNode node, @ByVal CGRect crop);
    @Method(selector = "convertPoint:toScene:")
    public native @ByVal CGPoint convertPointToScene(@ByVal CGPoint point, SKScene scene);
    @Method(selector = "convertPoint:fromScene:")
    public native @ByVal CGPoint convertPointFromScene(@ByVal CGPoint point, SKScene scene);
    /**/
}




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