com.bugvm.apple.uikit.UIGravityBehavior Maven / Gradle / Ivy
/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.bugvm.apple.uikit;
/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.coreanimation.*;
import com.bugvm.apple.coregraphics.*;
import com.bugvm.apple.coredata.*;
import com.bugvm.apple.coreimage.*;
import com.bugvm.apple.coretext.*;
import com.bugvm.apple.corelocation.*;
/* */
/**/
/**
* @since Available in iOS 7.0 and later.
*/
/* */
/**/@Library("UIKit") @NativeClass/* */
/**/public/* */ class /**/UIGravityBehavior/* */
extends /**/UIDynamicBehavior/* */
/**//* */ {
/**/public static class UIGravityBehaviorPtr extends Ptr {}/* */
/**/static { ObjCRuntime.bind(UIGravityBehavior.class); }/* */
/**//* */
/**/
public UIGravityBehavior() {}
protected UIGravityBehavior(SkipInit skipInit) { super(skipInit); }
public UIGravityBehavior(List items) { super((SkipInit) null); initObject(init(items)); }
/* */
/**/
@Property(selector = "items")
public native List getItems();
@Property(selector = "gravityDirection")
public native @ByVal CGVector getGravityDirection();
@Property(selector = "setGravityDirection:")
public native void setGravityDirection(@ByVal CGVector v);
@Property(selector = "angle")
public native @MachineSizedFloat double getAngle();
@Property(selector = "setAngle:")
public native void setAngle(@MachineSizedFloat double v);
@Property(selector = "magnitude")
public native @MachineSizedFloat double getMagnitude();
@Property(selector = "setMagnitude:")
public native void setMagnitude(@MachineSizedFloat double v);
/* */
/**//* */
/**/
@Method(selector = "initWithItems:")
protected native @Pointer long init(List items);
@Method(selector = "addItem:")
public native void addItem(UIDynamicItem item);
@Method(selector = "removeItem:")
public native void removeItem(UIDynamicItem item);
@Method(selector = "setAngle:magnitude:")
public native void setAngle(@MachineSizedFloat double angle, @MachineSizedFloat double magnitude);
/* */
}