com.bugvm.apple.avfoundation.AVAudioEnvironmentNode Maven / Gradle / Ivy
/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.bugvm.apple.avfoundation;
/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.corefoundation.*;
import com.bugvm.apple.dispatch.*;
import com.bugvm.apple.coreanimation.*;
import com.bugvm.apple.coreimage.*;
import com.bugvm.apple.coregraphics.*;
import com.bugvm.apple.coreaudio.*;
import com.bugvm.apple.coremedia.*;
import com.bugvm.apple.corevideo.*;
import com.bugvm.apple.mediatoolbox.*;
import com.bugvm.apple.audiotoolbox.*;
import com.bugvm.apple.audiounit.*;
/* */
/**/
/**
* @since Available in iOS 8.0 and later.
*/
/* */
/**/@Library("AVFoundation") @NativeClass/* */
/**/public/* */ class /**/AVAudioEnvironmentNode/* */
extends /**/AVAudioNode/* */
/**/implements AVAudioMixing/* */ {
/**/public static class AVAudioEnvironmentNodePtr extends Ptr {}/* */
/**/static { ObjCRuntime.bind(AVAudioEnvironmentNode.class); }/* */
/**//* */
/**/
public AVAudioEnvironmentNode() {}
protected AVAudioEnvironmentNode(SkipInit skipInit) { super(skipInit); }
/* */
/**/
@Property(selector = "outputVolume")
public native float getOutputVolume();
@Property(selector = "setOutputVolume:")
public native void setOutputVolume(float v);
@Property(selector = "nextAvailableInputBus")
public native @MachineSizedUInt long getNextAvailableInputBus();
@Property(selector = "listenerPosition")
public native @ByVal AVAudio3DPoint getListenerPosition();
@Property(selector = "setListenerPosition:")
public native void setListenerPosition(@ByVal AVAudio3DPoint v);
@Property(selector = "listenerVectorOrientation")
public native @ByVal AVAudio3DVectorOrientation getListenerVectorOrientation();
@Property(selector = "setListenerVectorOrientation:")
public native void setListenerVectorOrientation(@ByVal AVAudio3DVectorOrientation v);
@Property(selector = "listenerAngularOrientation")
public native @ByVal AVAudio3DAngularOrientation getListenerAngularOrientation();
@Property(selector = "setListenerAngularOrientation:")
public native void setListenerAngularOrientation(@ByVal AVAudio3DAngularOrientation v);
@Property(selector = "distanceAttenuationParameters")
public native AVAudioEnvironmentDistanceAttenuationParameters getDistanceAttenuationParameters();
@Property(selector = "reverbParameters")
public native AVAudioEnvironmentReverbParameters getReverbParameters();
@Property(selector = "applicableRenderingAlgorithms")
public native @com.bugvm.rt.bro.annotation.Marshaler(AVAudio3DMixingRenderingAlgorithm.AsListMarshaler.class) List getApplicableRenderingAlgorithms();
@Property(selector = "volume")
public native float getVolume();
@Property(selector = "setVolume:")
public native void setVolume(float v);
@Property(selector = "pan")
public native float getPan();
@Property(selector = "setPan:")
public native void setPan(float v);
@Property(selector = "renderingAlgorithm")
public native AVAudio3DMixingRenderingAlgorithm getRenderingAlgorithm();
@Property(selector = "setRenderingAlgorithm:")
public native void setRenderingAlgorithm(AVAudio3DMixingRenderingAlgorithm v);
@Property(selector = "rate")
public native float getRate();
@Property(selector = "setRate:")
public native void setRate(float v);
@Property(selector = "reverbBlend")
public native float getReverbBlend();
@Property(selector = "setReverbBlend:")
public native void setReverbBlend(float v);
@Property(selector = "obstruction")
public native float getObstruction();
@Property(selector = "setObstruction:")
public native void setObstruction(float v);
@Property(selector = "occlusion")
public native float getOcclusion();
@Property(selector = "setOcclusion:")
public native void setOcclusion(float v);
@Property(selector = "position")
public native @ByVal AVAudio3DPoint getPosition();
@Property(selector = "setPosition:")
public native void setPosition(@ByVal AVAudio3DPoint v);
/* */
/**//* */
/**/
/**
* @since Available in iOS 9.0 and later.
*/
@Method(selector = "destinationForMixer:bus:")
public native AVAudioMixingDestination getDestinationForMixer(AVAudioNode mixer, @MachineSizedUInt long bus);
/* */
}