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/*
 * Copyright (C) 2013-2015 RoboVM AB
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.bugvm.apple.corevideo;

/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.corefoundation.*;
import com.bugvm.apple.coregraphics.*;
import com.bugvm.apple.opengles.*;
import com.bugvm.apple.metal.*;
/**/

/**/
/**/
/**/@Library("CoreVideo") @WeaklyLinked/**/
/**/public/**/ class /**/CVMetalTextureCache/**/ 
    extends /**/CFType/**/ 
    /**//**/ {

    /**/public static class CVMetalTextureCachePtr extends Ptr {}/**/
    /**/static { Bro.bind(CVMetalTextureCache.class); }/**/
    /**//**/
    /**//**/
    /**//**/
    /**//**/
    /**
     * @since Available in iOS 8.0 and later.
     */
    public static CVMetalTextureCache create(CVMetalTextureCacheAttributes cacheAttributes, MTLDevice metalDevice, NSDictionary textureAttributes) {
        return create(null, cacheAttributes, metalDevice, textureAttributes);
    }
    /**
     * @since Available in iOS 8.0 and later.
     */
    public static CVMetalTextureCache create(CFAllocator allocator, CVMetalTextureCacheAttributes cacheAttributes, MTLDevice metalDevice, NSDictionary textureAttributes) {
        CVMetalTextureCache.CVMetalTextureCachePtr ptr = new CVMetalTextureCache.CVMetalTextureCachePtr();
        create(allocator, cacheAttributes, metalDevice, textureAttributes, ptr);
        return ptr.get();
    }
    /**
     * @since Available in iOS 8.0 and later.
     */
    public static CVMetalTexture createTexture(CVMetalTextureCache textureCache, CVImageBuffer sourceImage, NSDictionary textureAttributes, MTLPixelFormat pixelFormat, @MachineSizedUInt long width, @MachineSizedUInt long height, @MachineSizedUInt long planeIndex) {
        return createTexture(null, textureCache, sourceImage, textureAttributes, pixelFormat, width, height, planeIndex);
    }
    /**
     * @since Available in iOS 8.0 and later.
     */
    public static CVMetalTexture createTexture(CFAllocator allocator, CVMetalTextureCache textureCache, CVImageBuffer sourceImage, NSDictionary textureAttributes, MTLPixelFormat pixelFormat, @MachineSizedUInt long width, @MachineSizedUInt long height, @MachineSizedUInt long planeIndex) {
        CVMetalTexture.CVMetalTexturePtr ptr = new CVMetalTexture.CVMetalTexturePtr();
        createTexture(allocator, textureCache, sourceImage, textureAttributes, pixelFormat, width, height, planeIndex, ptr);
        return ptr.get();
    }

    /**/
    /**
     * @since Available in iOS 8.0 and later.
     */
    @Bridge(symbol="CVMetalTextureCacheGetTypeID", optional=true)
    public static native @MachineSizedUInt long getClassTypeID();
    /**
     * @since Available in iOS 8.0 and later.
     */
    @Bridge(symbol="CVMetalTextureCacheCreate", optional=true)
    private static native CVReturn create(CFAllocator allocator, CVMetalTextureCacheAttributes cacheAttributes, MTLDevice metalDevice, NSDictionary textureAttributes, CVMetalTextureCache.CVMetalTextureCachePtr cacheOut);
    /**
     * @since Available in iOS 8.0 and later.
     */
    @Bridge(symbol="CVMetalTextureCacheCreateTextureFromImage", optional=true)
    private static native CVReturn createTexture(CFAllocator allocator, CVMetalTextureCache textureCache, CVImageBuffer sourceImage, NSDictionary textureAttributes, MTLPixelFormat pixelFormat, @MachineSizedUInt long width, @MachineSizedUInt long height, @MachineSizedUInt long planeIndex, CVMetalTexture.CVMetalTexturePtr textureOut);
    /**
     * @since Available in iOS 8.0 and later.
     */
    @Bridge(symbol="CVMetalTextureCacheFlush", optional=true)
    public native void flush(long options);
    /**/
}




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