com.bugvm.apple.gamekit.GKLeaderboardSet Maven / Gradle / Ivy
/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.bugvm.apple.gamekit;
/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.uikit.*;
/* */
/**/
/**
* @since Available in iOS 7.0 and later.
*/
/* */
/**/@Library("GameKit") @NativeClass/* */
/**/public/* */ class /**/GKLeaderboardSet/* */
extends /**/NSObject/* */
/**/implements NSCoding/* */ {
/**/public static class GKLeaderboardSetPtr extends Ptr {}/* */
/**/static { ObjCRuntime.bind(GKLeaderboardSet.class); }/* */
/**//* */
/**/
public GKLeaderboardSet() {}
protected GKLeaderboardSet(SkipInit skipInit) { super(skipInit); }
public GKLeaderboardSet(NSCoder aDecoder) { super((SkipInit) null); initObject(init(aDecoder)); }
/* */
/**/
@Property(selector = "title")
public native String getTitle();
@Property(selector = "groupIdentifier")
public native String getGroupIdentifier();
@Property(selector = "identifier")
public native String getIdentifier();
@Property(selector = "setIdentifier:")
public native void setIdentifier(String v);
/* */
/**//* */
/**/
/**
* @since Available in iOS 7.0 and later.
*/
@Method(selector = "loadLeaderboardsWithCompletionHandler:")
public native void loadLeaderboards(@Block VoidBlock2 completionHandler);
/**
* @since Available in iOS 7.0 and later.
*/
@Method(selector = "loadLeaderboardSetsWithCompletionHandler:")
public static native void loadLeaderboardSets(@Block VoidBlock2 completionHandler);
@Method(selector = "loadImageWithCompletionHandler:")
public native void loadImage(@Block VoidBlock2 completionHandler);
@Method(selector = "encodeWithCoder:")
public native void encode(NSCoder coder);
@Method(selector = "initWithCoder:")
protected native @Pointer long init(NSCoder aDecoder);
/* */
}