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com.bugvm.apple.gameplaykit.GKGameModel Maven / Gradle / Ivy

/*
 * Copyright (C) 2013-2015 RoboVM AB
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.bugvm.apple.gameplaykit;

/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
/**/

/**/

/**/
/**//**/
/**/public/**/ interface /**/GKGameModel/**/ 
    /**/extends NSObjectProtocol/**/ {

    /**/
    /**/
    /**/
    /**/
    /**//**/
    /**/
    @Property(selector = "players")
    @com.bugvm.rt.bro.annotation.Marshaler(NSArray.AsListMarshaler.class) List getPlayers();
    @Property(selector = "activePlayer")
    GKGameModelPlayer getActivePlayer();
    /**/
    /**/
    @Method(selector = "setGameModel:")
    void setGameModel(GKGameModel gameModel);
    @Method(selector = "gameModelUpdatesForPlayer:")
    @com.bugvm.rt.bro.annotation.Marshaler(NSArray.AsListMarshaler.class) List getGameModelUpdatesForPlayer(GKGameModelPlayer player);
    @Method(selector = "applyGameModelUpdate:")
    void applyGameModelUpdate(GKGameModelUpdate gameModelUpdate);
    @Method(selector = "scoreForPlayer:")
    @MachineSizedSInt long getScoreForPlayer(GKGameModelPlayer player);
    @Method(selector = "isWinForPlayer:")
    boolean isWinForPlayer(GKGameModelPlayer player);
    @Method(selector = "isLossForPlayer:")
    boolean isLossForPlayer(GKGameModelPlayer player);
    /**/
    /**/
    /**/
}




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