com.bugvm.apple.gameplaykit.GKGoal Maven / Gradle / Ivy
/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.bugvm.apple.gameplaykit;
/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
/* */
/**/
/* */
/**/@Library("GameplayKit") @NativeClass/* */
/**/public/* */ class /**/GKGoal/* */
extends /**/NSObject/* */
/**//* */ {
/**/public static class GKGoalPtr extends Ptr {}/* */
/**/static { ObjCRuntime.bind(GKGoal.class); }/* */
/**//* */
/**/
public GKGoal() {}
protected GKGoal(SkipInit skipInit) { super(skipInit); }
/* */
/**/
/* */
/**//* */
/**/
@Method(selector = "goalToSeekAgent:")
public static native GKGoal seekAgent(GKAgent agent);
@Method(selector = "goalToFleeAgent:")
public static native GKGoal fleeAgent(GKAgent agent);
@Method(selector = "goalToAvoidObstacles:maxPredictionTime:")
public static native GKGoal avoidObstacles(NSArray obstacles, double maxPredictionTime);
@Method(selector = "goalToAvoidAgents:maxPredictionTime:")
public static native GKGoal avoidAgents(NSArray agents, double maxPredictionTime);
@Method(selector = "goalToSeparateFromAgents:maxDistance:maxAngle:")
public static native GKGoal separateFromAgents(NSArray agents, float maxDistance, float maxAngle);
@Method(selector = "goalToAlignWithAgents:maxDistance:maxAngle:")
public static native GKGoal alignWithAgents(NSArray agents, float maxDistance, float maxAngle);
@Method(selector = "goalToCohereWithAgents:maxDistance:maxAngle:")
public static native GKGoal cohereWithAgents(NSArray agents, float maxDistance, float maxAngle);
@Method(selector = "goalToReachTargetSpeed:")
public static native GKGoal reachTargetSpeed(float targetSpeed);
@Method(selector = "goalToWander:")
public static native GKGoal wander(float speed);
@Method(selector = "goalToInterceptAgent:maxPredictionTime:")
public static native GKGoal interceptAgent(GKAgent target, double maxPredictionTime);
@Method(selector = "goalToFollowPath:maxPredictionTime:forward:")
public static native GKGoal followPath(GKPath path, double maxPredictionTime, boolean forward);
@Method(selector = "goalToStayOnPath:maxPredictionTime:")
public static native GKGoal stayOnPath(GKPath path, double maxPredictionTime);
/* */
}