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/*
 * Copyright (C) 2013-2015 RoboVM AB
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.bugvm.apple.gameplaykit;

/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
/**/

/**/
/**
 * @since Available in iOS 9.0 and later.
 */
/**/
/**/@Library("GameplayKit") @NativeClass/**/
/**/public/**/ class /**/GKPath/**/ 
    extends /**/NSObject/**/ 
    /**//**/ {

    /**/public static class GKPathPtr extends Ptr {}/**/
    /**/static { ObjCRuntime.bind(GKPath.class); }/**/
    /**//**/
    /**/
    public GKPath() {}
    protected GKPath(SkipInit skipInit) { super(skipInit); }
    public GKPath(NSArray graphNodes, float radius) { super((SkipInit) null); initObject(init(graphNodes, radius)); }
    /**/
    public GKPath(VectorFloat2[] points, float radius, boolean cyclical) {
        super((SkipInit) null);
        VectorFloat2.VectorFloat2Ptr ptr = new VectorFloat2.VectorFloat2Ptr();
        ptr.set(points);
        initObject(init(ptr, points.length, radius, cyclical));
    }
    /**/
    @Property(selector = "radius")
    public native float getRadius();
    @Property(selector = "setRadius:")
    public native void setRadius(float v);
    @Property(selector = "isCyclical")
    public native boolean isCyclical();
    @Property(selector = "setCyclical:")
    public native void setCyclical(boolean v);
    @Property(selector = "numPoints")
    public native @MachineSizedUInt long getNumPoints();
    /**/
    /**//**/
    /**/
    @Method(selector = "initWithPoints:count:radius:cyclical:")
    protected native @Pointer long init(VectorFloat2.VectorFloat2Ptr points, @MachineSizedUInt long count, float radius, boolean cyclical);
    @Method(selector = "initWithGraphNodes:radius:")
    protected native @Pointer long init(NSArray graphNodes, float radius);
    @Method(selector = "pointAtIndex:")
    public native VectorFloat2 getPoint(@MachineSizedUInt long index);
    /**/
}




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