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/*
 * Copyright (C) 2013-2015 RoboVM AB
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.bugvm.apple.modelio;

/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.coregraphics.*;
/**/

/**/
/**
 * @since Available in iOS 9.0 and later.
 */
/**/
/**/@Library("ModelIO") @NativeClass/**/
/**/public/**/ class /**/MDLVertexAttribute/**/ 
    extends /**/NSObject/**/ 
    /**//**/ {

    /**/public static class MDLVertexAttributePtr extends Ptr {}/**/
    /**/static { ObjCRuntime.bind(MDLVertexAttribute.class); }/**/
    /**//**/
    /**/
    public MDLVertexAttribute() {}
    protected MDLVertexAttribute(SkipInit skipInit) { super(skipInit); }
    public MDLVertexAttribute(String name, MDLVertexFormat format, @MachineSizedUInt long offset, @MachineSizedUInt long bufferIndex) { super((SkipInit) null); initObject(init(name, format, offset, bufferIndex)); }
    /**/
    public MDLVertexAttribute(MDLVertexAttributeName name, MDLVertexFormat format, @MachineSizedUInt long offset, @MachineSizedUInt long bufferIndex) {
        super((SkipInit) null);
        initObject(init(name.value(), format, offset, bufferIndex));
    }
    
    public void setName(MDLVertexAttributeName name) {
        setName(name.value());
    }
    @Property(selector = "setName:")
    private native void setName(NSString v);
    /**/
    @Property(selector = "name")
    public native String getName();
    @Property(selector = "setName:")
    public native void setName(String v);
    @Property(selector = "format")
    public native MDLVertexFormat getFormat();
    @Property(selector = "setFormat:")
    public native void setFormat(MDLVertexFormat v);
    @Property(selector = "offset")
    public native @MachineSizedUInt long getOffset();
    @Property(selector = "setOffset:")
    public native void setOffset(@MachineSizedUInt long v);
    @Property(selector = "bufferIndex")
    public native @MachineSizedUInt long getBufferIndex();
    @Property(selector = "setBufferIndex:")
    public native void setBufferIndex(@MachineSizedUInt long v);
    @Property(selector = "initializationValue")
    public native VectorFloat4 getInitializationValue();
    @Property(selector = "setInitializationValue:")
    public native void setInitializationValue(VectorFloat4 v);
    /**/
    /**//**/
    @Method(selector = "initWithName:format:offset:bufferIndex:")
    private native @Pointer long init(NSString name, MDLVertexFormat format, @MachineSizedUInt long offset, @MachineSizedUInt long bufferIndex);
    /**/
    @Method(selector = "initWithName:format:offset:bufferIndex:")
    protected native @Pointer long init(String name, MDLVertexFormat format, @MachineSizedUInt long offset, @MachineSizedUInt long bufferIndex);
    /**/
}




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