com.bugvm.apple.scenekit.SCNCone Maven / Gradle / Ivy
/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.bugvm.apple.scenekit;
/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.uikit.*;
import com.bugvm.apple.coregraphics.*;
import com.bugvm.apple.coreanimation.*;
import com.bugvm.apple.dispatch.*;
import com.bugvm.apple.glkit.*;
import com.bugvm.apple.spritekit.*;
import com.bugvm.apple.opengles.*;
/* */
/**/
/**
* @since Available in iOS 8.0 and later.
*/
/* */
/**/@Library("SceneKit") @NativeClass/* */
/**/public/* */ class /**/SCNCone/* */
extends /**/SCNGeometry/* */
/**//* */ {
/**/public static class SCNConePtr extends Ptr {}/* */
/**/static { ObjCRuntime.bind(SCNCone.class); }/* */
/**//* */
/**/
public SCNCone() {}
protected SCNCone(SkipInit skipInit) { super(skipInit); }
/* */
/**/
@Property(selector = "topRadius")
public native @MachineSizedFloat double getTopRadius();
@Property(selector = "setTopRadius:")
public native void setTopRadius(@MachineSizedFloat double v);
@Property(selector = "bottomRadius")
public native @MachineSizedFloat double getBottomRadius();
@Property(selector = "setBottomRadius:")
public native void setBottomRadius(@MachineSizedFloat double v);
@Property(selector = "height")
public native @MachineSizedFloat double getHeight();
@Property(selector = "setHeight:")
public native void setHeight(@MachineSizedFloat double v);
@Property(selector = "radialSegmentCount")
public native @MachineSizedSInt long getRadialSegmentCount();
@Property(selector = "setRadialSegmentCount:")
public native void setRadialSegmentCount(@MachineSizedSInt long v);
@Property(selector = "heightSegmentCount")
public native @MachineSizedSInt long getHeightSegmentCount();
@Property(selector = "setHeightSegmentCount:")
public native void setHeightSegmentCount(@MachineSizedSInt long v);
/* */
/**//* */
/**/
@Method(selector = "coneWithTopRadius:bottomRadius:height:")
public static native SCNCone create(@MachineSizedFloat double topRadius, @MachineSizedFloat double bottomRadius, @MachineSizedFloat double height);
/* */
}