com.bugvm.apple.scenekit.SCNProgramSemantic Maven / Gradle / Ivy
/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.bugvm.apple.scenekit;
/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.uikit.*;
import com.bugvm.apple.coreanimation.*;
import com.bugvm.apple.coregraphics.*;
import com.bugvm.apple.dispatch.*;
import com.bugvm.apple.glkit.*;
/* */
/**/
/* */
@Marshaler(SCNProgramSemantic.Marshaler.class)
/**/@Library("SceneKit")/* */
public abstract class SCNProgramSemantic extends GlobalValueEnumeration {
protected SCNProgramSemantic(Class> clazz, String getterName) {
super(clazz, getterName);
}
public static class Marshaler {
@MarshalsPointer
public static SCNProgramSemantic toObject(Class cls, long handle, long flags) {
NSString o = (NSString) NSObject.Marshaler.toObject(NSString.class, handle, flags);
if (o == null) {
return null;
}
return SCNProgramSemantic.valueOf(o);
}
@MarshalsPointer
public static long toNative(SCNProgramSemantic o, long flags) {
if (o == null) {
return 0L;
}
return NSObject.Marshaler.toNative(o.value(), flags);
}
}
static { Bro.bind(SCNProgramSemantic.class); }
public static SCNProgramSemantic valueOf(NSString value) {
SCNProgramSemantic v = SCNGeometrySourceSemantic.valueOf(value);
if (v == null) v = SCNRenderingTransform.valueOf(value);
return v;
}
}