com.bugvm.apple.spritekit.SKScene Maven / Gradle / Ivy
/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.bugvm.apple.spritekit;
/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.uikit.*;
import com.bugvm.apple.coregraphics.*;
import com.bugvm.apple.dispatch.*;
import com.bugvm.apple.coreimage.*;
import com.bugvm.apple.avfoundation.*;
import com.bugvm.apple.glkit.*;
import com.bugvm.apple.scenekit.*;
import com.bugvm.apple.gameplaykit.*;
/* */
/**/
/* */
/**/@Library("SpriteKit") @NativeClass/* */
/**/public/* */ class /**/SKScene/* */
extends /**/SKEffectNode/* */
/**//* */ {
/**/public static class SKScenePtr extends Ptr {}/* */
/**/static { ObjCRuntime.bind(SKScene.class); }/* */
/**//* */
/**/
public SKScene() {}
protected SKScene(SkipInit skipInit) { super(skipInit); }
public SKScene(@ByVal CGSize size) { super((SkipInit) null); initObject(init(size)); }
/* */
/**/
@Property(selector = "size")
public native @ByVal CGSize getSize();
@Property(selector = "setSize:")
public native void setSize(@ByVal CGSize v);
@Property(selector = "scaleMode")
public native SKSceneScaleMode getScaleMode();
@Property(selector = "setScaleMode:")
public native void setScaleMode(SKSceneScaleMode v);
/**
* @since Available in iOS 9.0 and later.
*/
@Property(selector = "camera")
public native SKCameraNode getCamera();
/**
* @since Available in iOS 9.0 and later.
*/
@Property(selector = "setCamera:", strongRef = true)
public native void setCamera(SKCameraNode v);
/**
* @since Available in iOS 9.0 and later.
*/
@Property(selector = "listener")
public native SKNode getListener();
/**
* @since Available in iOS 9.0 and later.
*/
@Property(selector = "setListener:", strongRef = true)
public native void setListener(SKNode v);
/**
* @since Available in iOS 9.0 and later.
*/
@Property(selector = "audioEngine")
public native AVAudioEngine getAudioEngine();
@Property(selector = "backgroundColor")
public native UIColor getBackgroundColor();
@Property(selector = "setBackgroundColor:")
public native void setBackgroundColor(UIColor v);
/**
* @since Available in iOS 8.0 and later.
*/
@Property(selector = "delegate")
public native SKSceneDelegate getDelegate();
/**
* @since Available in iOS 8.0 and later.
*/
@Property(selector = "setDelegate:", strongRef = true)
public native void setDelegate(SKSceneDelegate v);
@Property(selector = "anchorPoint")
public native @ByVal CGPoint getAnchorPoint();
@Property(selector = "setAnchorPoint:")
public native void setAnchorPoint(@ByVal CGPoint v);
@Property(selector = "physicsWorld")
public native @com.bugvm.rt.bro.annotation.Marshaler(NSObject.Marshaler.class) SKPhysicsWorld getPhysicsWorld();
@Property(selector = "view")
public native SKView getView();
/* */
/**//* */
/**/
@Method(selector = "initWithSize:")
protected native @Pointer long init(@ByVal CGSize size);
@Method(selector = "convertPointFromView:")
public native @ByVal CGPoint convertPointFromView(@ByVal CGPoint point);
@Method(selector = "convertPointToView:")
public native @ByVal CGPoint convertPointToView(@ByVal CGPoint point);
@Method(selector = "update:")
public native void update(double currentTime);
@Method(selector = "didEvaluateActions")
public native void didEvaluateActions();
@Method(selector = "didSimulatePhysics")
public native void didSimulatePhysics();
/**
* @since Available in iOS 8.0 and later.
*/
@Method(selector = "didApplyConstraints")
public native void didApplyConstraints();
/**
* @since Available in iOS 8.0 and later.
*/
@Method(selector = "didFinishUpdate")
public native void didFinishUpdate();
@Method(selector = "didMoveToView:")
public native void didMoveToView(SKView view);
@Method(selector = "willMoveFromView:")
public native void willMoveFromView(SKView view);
@Method(selector = "didChangeSize:")
public native void didChangeSize(@ByVal CGSize oldSize);
/* */
}