com.bugvm.apple.avfoundation.AVAudio3DMixing Maven / Gradle / Ivy
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/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.bugvm.apple.avfoundation;
/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.corefoundation.*;
import com.bugvm.apple.dispatch.*;
import com.bugvm.apple.coreanimation.*;
import com.bugvm.apple.coreimage.*;
import com.bugvm.apple.coregraphics.*;
import com.bugvm.apple.coreaudio.*;
import com.bugvm.apple.coremedia.*;
import com.bugvm.apple.corevideo.*;
import com.bugvm.apple.mediatoolbox.*;
import com.bugvm.apple.audiotoolbox.*;
import com.bugvm.apple.audiounit.*;
/* */
/**/
/* */
/**//* */
/**/public/* */ interface /**/AVAudio3DMixing/* */
/**/extends NSObjectProtocol/* */ {
/**/
/* */
/**/
/* */
/**//* */
/**/
@Property(selector = "renderingAlgorithm")
AVAudio3DMixingRenderingAlgorithm getRenderingAlgorithm();
@Property(selector = "setRenderingAlgorithm:")
void setRenderingAlgorithm(AVAudio3DMixingRenderingAlgorithm v);
@Property(selector = "rate")
float getRate();
@Property(selector = "setRate:")
void setRate(float v);
@Property(selector = "reverbBlend")
float getReverbBlend();
@Property(selector = "setReverbBlend:")
void setReverbBlend(float v);
@Property(selector = "obstruction")
float getObstruction();
@Property(selector = "setObstruction:")
void setObstruction(float v);
@Property(selector = "occlusion")
float getOcclusion();
@Property(selector = "setOcclusion:")
void setOcclusion(float v);
@Property(selector = "position")
@ByVal AVAudio3DPoint getPosition();
@Property(selector = "setPosition:")
void setPosition(@ByVal AVAudio3DPoint v);
/* */
/**/
/* */
/**/
/* */
}