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/*
 * Copyright (C) 2013-2015 RoboVM AB
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.bugvm.apple.scenekit;

/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.uikit.*;
import com.bugvm.apple.coregraphics.*;
import com.bugvm.apple.coreanimation.*;
import com.bugvm.apple.dispatch.*;
import com.bugvm.apple.glkit.*;
import com.bugvm.apple.spritekit.*;
import com.bugvm.apple.opengles.*;
/**/

/**/
/**/
/**/@Library("SceneKit")/**/
@Marshaler(/**/SCNSceneSourceOptions/**/.Marshaler.class)
/**/public/**/ class /**/SCNSceneSourceOptions/**/ 
    extends /**/NSDictionaryWrapper/**/
    /**//**/ {

    /**/
    public static class Marshaler {
        @MarshalsPointer
        public static SCNSceneSourceOptions toObject(Class cls, long handle, long flags) {
            NSDictionary o = (NSDictionary) NSObject.Marshaler.toObject(NSDictionary.class, handle, flags);
            if (o == null) {
                return null;
            }
            return new SCNSceneSourceOptions(o);
        }
        @MarshalsPointer
        public static long toNative(SCNSceneSourceOptions o, long flags) {
            if (o == null) {
                return 0L;
            }
            return NSObject.Marshaler.toNative(o.data, flags);
        }
    }
    public static class AsListMarshaler {
        @MarshalsPointer
        public static List toObject(Class cls, long handle, long flags) {
            NSArray o = (NSArray) NSObject.Marshaler.toObject(NSArray.class, handle, flags);
            if (o == null) {
                return null;
            }
            List list = new ArrayList<>();
            for (int i = 0; i < o.size(); i++) {
                list.add(new SCNSceneSourceOptions(o.get(i)));
            }
            return list;
        }
        @MarshalsPointer
        public static long toNative(List l, long flags) {
            if (l == null) {
                return 0L;
            }
            NSArray array = new NSMutableArray<>();
            for (SCNSceneSourceOptions i : l) {
                array.add(i.getDictionary());
            }
            return NSObject.Marshaler.toNative(array, flags);
        }
    }
    /**/

    /**/
    SCNSceneSourceOptions(NSDictionary data) {
        super(data);
    }
    public SCNSceneSourceOptions() {}
    /**/

    /**/
    public boolean has(NSString key) {
        return data.containsKey(key);
    }
    public NSObject get(NSString key) {
        if (has(key)) {
            return data.get(key);
        }
        return null;
    }
    public SCNSceneSourceOptions set(NSString key, NSObject value) {
        data.put(key, value);
        return this;
    }
    

    public boolean createsNormalsIfAbsent() {
        if (has(Keys.CreateNormalsIfAbsent())) {
            NSNumber val = (NSNumber) get(Keys.CreateNormalsIfAbsent());
            return val.booleanValue();
        }
        return false;
    }
    public SCNSceneSourceOptions setCreatesNormalsIfAbsent(boolean createsNormalsIfAbsent) {
        set(Keys.CreateNormalsIfAbsent(), NSNumber.valueOf(createsNormalsIfAbsent));
        return this;
    }
    public boolean checksConsistency() {
        if (has(Keys.CheckConsistency())) {
            NSNumber val = (NSNumber) get(Keys.CheckConsistency());
            return val.booleanValue();
        }
        return false;
    }
    public SCNSceneSourceOptions setChecksConsistency(boolean checksConsistency) {
        set(Keys.CheckConsistency(), NSNumber.valueOf(checksConsistency));
        return this;
    }
    public boolean flattensScene() {
        if (has(Keys.FlattenScene())) {
            NSNumber val = (NSNumber) get(Keys.FlattenScene());
            return val.booleanValue();
        }
        return false;
    }
    public SCNSceneSourceOptions setFlattensScene(boolean flattensScene) {
        set(Keys.FlattenScene(), NSNumber.valueOf(flattensScene));
        return this;
    }
    public boolean usesSafeMode() {
        if (has(Keys.UseSafeMode())) {
            NSNumber val = (NSNumber) get(Keys.UseSafeMode());
            return val.booleanValue();
        }
        return false;
    }
    public SCNSceneSourceOptions setUsesSafeMode(boolean usesSafeMode) {
        set(Keys.UseSafeMode(), NSNumber.valueOf(usesSafeMode));
        return this;
    }
    public NSArray getAssetDirectoryURLs() {
        if (has(Keys.AssetDirectoryURLs())) {
            NSArray val = (NSArray) get(Keys.AssetDirectoryURLs());
            return val;
        }
        return null;
    }
    public SCNSceneSourceOptions setAssetDirectoryURLs(NSArray assetDirectoryURLs) {
        set(Keys.AssetDirectoryURLs(), assetDirectoryURLs);
        return this;
    }
    public boolean overridesAssetURLs() {
        if (has(Keys.OverrideAssetURLs())) {
            NSNumber val = (NSNumber) get(Keys.OverrideAssetURLs());
            return val.booleanValue();
        }
        return false;
    }
    public SCNSceneSourceOptions setOverridesAssetURLs(boolean overridesAssetURLs) {
        set(Keys.OverrideAssetURLs(), NSNumber.valueOf(overridesAssetURLs));
        return this;
    }
    public boolean isStrictConformance() {
        if (has(Keys.StrictConformance())) {
            NSNumber val = (NSNumber) get(Keys.StrictConformance());
            return val.booleanValue();
        }
        return false;
    }
    public SCNSceneSourceOptions setStrictConformance(boolean strictConformance) {
        set(Keys.StrictConformance(), NSNumber.valueOf(strictConformance));
        return this;
    }
    /**
     * @since Available in iOS 8.0 and later.
     */
    public SCNSceneSourceAnimationImportPolicy getAnimationImportPolicy() {
        if (has(Keys.AnimationImportPolicy())) {
            NSString val = (NSString) get(Keys.AnimationImportPolicy());
            return SCNSceneSourceAnimationImportPolicy.valueOf(val);
        }
        return null;
    }
    /**
     * @since Available in iOS 8.0 and later.
     */
    public SCNSceneSourceOptions setAnimationImportPolicy(SCNSceneSourceAnimationImportPolicy animationImportPolicy) {
        set(Keys.AnimationImportPolicy(), animationImportPolicy.value());
        return this;
    }
    /**/
    
    /**/
    @Library("SceneKit")
    public static class Keys {
        static { Bro.bind(Keys.class); }
        @GlobalValue(symbol="SCNSceneSourceCreateNormalsIfAbsentKey", optional=true)
        public static native NSString CreateNormalsIfAbsent();
        @GlobalValue(symbol="SCNSceneSourceCheckConsistencyKey", optional=true)
        public static native NSString CheckConsistency();
        @GlobalValue(symbol="SCNSceneSourceFlattenSceneKey", optional=true)
        public static native NSString FlattenScene();
        @GlobalValue(symbol="SCNSceneSourceUseSafeModeKey", optional=true)
        public static native NSString UseSafeMode();
        @GlobalValue(symbol="SCNSceneSourceAssetDirectoryURLsKey", optional=true)
        public static native NSString AssetDirectoryURLs();
        @GlobalValue(symbol="SCNSceneSourceOverrideAssetURLsKey", optional=true)
        public static native NSString OverrideAssetURLs();
        @GlobalValue(symbol="SCNSceneSourceStrictConformanceKey", optional=true)
        public static native NSString StrictConformance();
        /**
         * @since Available in iOS 8.0 and later.
         */
        @GlobalValue(symbol="SCNSceneSourceAnimationImportPolicyKey", optional=true)
        public static native NSString AnimationImportPolicy();
    }
    /**/
}




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