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/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.bugvm.apple.spritekit;
/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.uikit.*;
import com.bugvm.apple.coregraphics.*;
import com.bugvm.apple.dispatch.*;
import com.bugvm.apple.coreimage.*;
import com.bugvm.apple.avfoundation.*;
import com.bugvm.apple.glkit.*;
import com.bugvm.apple.scenekit.*;
import com.bugvm.apple.gameplaykit.*;
/* */
/**/
/* */
/**/@Library("SpriteKit") @NativeClass/* */
/**/public/* */ class /**/SKTextureAtlas/* */
extends /**/NSObject/* */
/**/implements NSCoding/* */ {
/**/public static class SKTextureAtlasPtr extends Ptr {}/* */
/**/static { ObjCRuntime.bind(SKTextureAtlas.class); }/* */
/**//* */
/**/
public SKTextureAtlas() {}
protected SKTextureAtlas(SkipInit skipInit) { super(skipInit); }
public SKTextureAtlas(String name) { super(create(name)); retain(getHandle()); }
public SKTextureAtlas(NSCoder aDecoder) { super((SkipInit) null); initObject(init(aDecoder)); }
/* */
/**
* Constructs a new texture atlas object from the specified texture files.
* @param properties The keys of this map represent the texture names.
* The associated values can be of type String, NSURL or UIImage.
* @return
* @since Available in iOS 8.0 and later.
*/
public SKTextureAtlas(Map textures) {
super(create(textures));
retain(getHandle());
}
private static long create(Map textures) {
NSDictionary properties = new NSMutableDictionary<>();
for (Map.Entry entry : textures.entrySet()) {
NSString key = new NSString(entry.getKey());
NSObject value = null;
if (entry.getValue() instanceof String) {
value = new NSString((String)entry.getValue());
} else if (entry.getValue() instanceof NSURL || entry.getValue() instanceof UIImage || entry.getValue() instanceof NSString) {
value = (NSObject)entry.getValue();
} else {
throw new IllegalArgumentException("Only String, NSURL, UIImage or NSString are allowed!");
}
properties.put(key, value);
}
return create(properties);
}
/**/
@Property(selector = "textureNames")
public native @com.bugvm.rt.bro.annotation.Marshaler(NSArray.AsStringListMarshaler.class) List getTextureNames();
/* */
/**//* */
/**/
@Method(selector = "textureNamed:")
public native SKTexture getTexture(String name);
@Method(selector = "preloadWithCompletionHandler:")
public native void preload(@Block Runnable completionHandler);
@Method(selector = "atlasNamed:")
protected static native @Pointer long create(String name);
/**
* @since Available in iOS 8.0 and later.
*/
@Method(selector = "atlasWithDictionary:")
protected static native @Pointer long create(NSDictionary, ?> properties);
@Method(selector = "preloadTextureAtlases:withCompletionHandler:")
public static native void preloadTextureAtlases(NSArray textureAtlases, @Block Runnable completionHandler);
/**
* @since Available in iOS 9.0 and later.
*/
@Method(selector = "preloadTextureAtlasesNamed:withCompletionHandler:")
public static native void preloadTextureAtlases(@com.bugvm.rt.bro.annotation.Marshaler(NSArray.AsStringListMarshaler.class) List atlasNames, @Block VoidBlock2> completionHandler);
@Method(selector = "encodeWithCoder:")
public native void encode(NSCoder coder);
@Method(selector = "initWithCoder:")
protected native @Pointer long init(NSCoder aDecoder);
/* */
}