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/*
 * Copyright (C) 2013-2015 RoboVM AB
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.bugvm.apple.spritekit;

/**/
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
/**/

/**/
/**/
/**//**/
/**/public/**/ class SKVector3 
    extends /**/Struct/**/ 
    /**//**/ {

    /**/public static class Vector3Ptr extends Ptr {}/**/
    /**/
    /**/
    /**//**/
    /**/
    public SKVector3() {}
    public SKVector3(float x, float y, float z) {
        this.setX(x);
        this.setY(y);
        this.setZ(z);
    }
    /**/
    /**//**/
    /**/
    @StructMember(0) public native float getX();
    @StructMember(0) public native SKVector3 setX(float x);
    
    @StructMember(1) public native float getY();
    @StructMember(1) public native SKVector3 setY(float y);
    
    @StructMember(2) public native float getZ();
    @StructMember(2) public native SKVector3 setZ(float z);
    /**/
    public void set(float x, float y, float z) {
        setX(x);
        setY(y);
        setZ(z);
    }
    /**//**/
}




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