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/*
 * Copyright (C) 2013-2015 RoboVM AB
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.bugvm.apple.uikit;

/**/
import java.io.*;
import java.nio.*;
import java.util.*;
import com.bugvm.objc.*;
import com.bugvm.objc.annotation.*;
import com.bugvm.objc.block.*;
import com.bugvm.rt.*;
import com.bugvm.rt.annotation.*;
import com.bugvm.rt.bro.*;
import com.bugvm.rt.bro.annotation.*;
import com.bugvm.rt.bro.ptr.*;
import com.bugvm.apple.foundation.*;
import com.bugvm.apple.coreanimation.*;
import com.bugvm.apple.coregraphics.*;
import com.bugvm.apple.coredata.*;
import com.bugvm.apple.coreimage.*;
import com.bugvm.apple.coretext.*;
import com.bugvm.apple.corelocation.*;
/**/

/**/
/**
 * @since Available in iOS 7.0 and later.
 */
/**/
/**/@Library("UIKit") @NativeClass/**/
/**/public/**/ class /**/UIPushBehavior/**/ 
    extends /**/UIDynamicBehavior/**/ 
    /**//**/ {

    /**/public static class UIPushBehaviorPtr extends Ptr {}/**/
    /**/static { ObjCRuntime.bind(UIPushBehavior.class); }/**/
    /**//**/
    /**/
    public UIPushBehavior() {}
    protected UIPushBehavior(SkipInit skipInit) { super(skipInit); }
    public UIPushBehavior(List items, UIPushBehaviorMode mode) { super((SkipInit) null); initObject(init(items, mode)); }
    /**/
    /**/
    @Property(selector = "items")
    public native List getItems();
    @Property(selector = "mode")
    public native UIPushBehaviorMode getMode();
    @Property(selector = "active")
    public native boolean isActive();
    @Property(selector = "setActive:")
    public native void setActive(boolean v);
    @Property(selector = "angle")
    public native @MachineSizedFloat double getAngle();
    @Property(selector = "setAngle:")
    public native void setAngle(@MachineSizedFloat double v);
    @Property(selector = "magnitude")
    public native @MachineSizedFloat double getMagnitude();
    @Property(selector = "setMagnitude:")
    public native void setMagnitude(@MachineSizedFloat double v);
    @Property(selector = "pushDirection")
    public native @ByVal CGVector getPushDirection();
    @Property(selector = "setPushDirection:")
    public native void setPushDirection(@ByVal CGVector v);
    /**/
    /**//**/
    /**/
    @Method(selector = "initWithItems:mode:")
    protected native @Pointer long init(List items, UIPushBehaviorMode mode);
    @Method(selector = "addItem:")
    public native void addItem(UIDynamicItem item);
    @Method(selector = "removeItem:")
    public native void removeItem(UIDynamicItem item);
    @Method(selector = "targetOffsetFromCenterForItem:")
    public native @ByVal UIOffset getTargetOffset(UIDynamicItem item);
    @Method(selector = "setTargetOffsetFromCenter:forItem:")
    public native void setTargetOffset(@ByVal UIOffset o, UIDynamicItem item);
    @Method(selector = "setAngle:magnitude:")
    public native void setAngleAndMagnitude(@MachineSizedFloat double angle, @MachineSizedFloat double magnitude);
    /**/
}




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