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/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package dalvik.system;

import java.lang.reflect.Array;

import libcore.util.EmptyArray;

import com.bugvm.rt.VM;

/**
 * Provides an interface to VM-global, Dalvik-specific features.
 * An application cannot create its own Runtime instance, and must obtain
 * one from the getRuntime method.
 *
 * @hide
 */
public final class VMRuntime {

    /**
     * Holds the VMRuntime singleton.
     */
    private static final VMRuntime THE_ONE = new VMRuntime();

    /**
     * Prevents this class from being instantiated.
     */
    private VMRuntime() {
    }

    /**
     * Returns the object that represents the VM instance's Dalvik-specific
     * runtime environment.
     *
     * @return the runtime object
     */
    public static VMRuntime getRuntime() {
        return THE_ONE;
    }

    /**
     * Returns a copy of the VM's command-line property settings.
     * These are in the form "name=value" rather than "-Dname=value".
     */
    public String[] properties() {
        // BugVM note: This is native Android.
        // TODO: Support command-line supplied properties?
        return EmptyArray.STRING;
    }

    /**
     * Returns the VM's boot class path.
     */
    public String bootClassPath() {
        // BugVM note: This is native Android.
        return VM.bootClassPath();
    }

    /**
     * Returns the VM's class path.
     */
    public String classPath() {
        // BugVM note: This is native Android.
        return VM.classPath();
    }

    /**
     * Gets the current ideal heap utilization, represented as a number
     * between zero and one.  After a GC happens, the Dalvik heap may
     * be resized so that (size of live objects) / (size of heap) is
     * equal to this number.
     *
     * @return the current ideal heap utilization
     */
    public native float getTargetHeapUtilization();

    /**
     * Sets the current ideal heap utilization, represented as a number
     * between zero and one.  After a GC happens, the Dalvik heap may
     * be resized so that (size of live objects) / (size of heap) is
     * equal to this number.
     *
     * 

This is only a hint to the garbage collector and may be ignored. * * @param newTarget the new suggested ideal heap utilization. * This value may be adjusted internally. * @return the previous ideal heap utilization * @throws IllegalArgumentException if newTarget is <= 0.0 or >= 1.0 */ public float setTargetHeapUtilization(float newTarget) { if (newTarget <= 0.0f || newTarget >= 1.0f) { throw new IllegalArgumentException(newTarget + " out of range (0,1)"); } /* Synchronize to make sure that only one thread gets * a given "old" value if both update at the same time. * Allows for reliable save-and-restore semantics. */ synchronized (this) { float oldTarget = getTargetHeapUtilization(); nativeSetTargetHeapUtilization(newTarget); return oldTarget; } } /** * Sets the target SDK version. Should only be called before the * app starts to run, because it may change the VM's behavior in * dangerous ways. Use 0 to mean "current" (since callers won't * necessarily know the actual current SDK version, and the * allocated version numbers start at 1). */ public void setTargetSdkVersion(int targetSdkVersion) { // BugVM note: This is native in Android. In BugVM this is a nop. } /** * This method exists for binary compatibility. It was part of a * heap sizing API which was removed in Android 3.0 (Honeycomb). */ @Deprecated public long getMinimumHeapSize() { return 0; } /** * This method exists for binary compatibility. It was part of a * heap sizing API which was removed in Android 3.0 (Honeycomb). */ @Deprecated public long setMinimumHeapSize(long size) { return 0; } /** * This method exists for binary compatibility. It used to * perform a garbage collection that cleared SoftReferences. */ @Deprecated public void gcSoftReferences() {} /** * This method exists for binary compatibility. It is equivalent * to {@link System#runFinalization}. */ @Deprecated public void runFinalizationSync() { System.runFinalization(); } /** * Implements setTargetHeapUtilization(). * * @param newTarget the new suggested ideal heap utilization. * This value may be adjusted internally. */ private void nativeSetTargetHeapUtilization(float newTarget) { // BugVM note: This is native in Android. In BugVM this is a nop. } /** * This method exists for binary compatibility. It was part of * the external allocation API which was removed in Android 3.0 (Honeycomb). */ @Deprecated public boolean trackExternalAllocation(long size) { return true; } /** * This method exists for binary compatibility. It was part of * the external allocation API which was removed in Android 3.0 (Honeycomb). */ @Deprecated public void trackExternalFree(long size) {} /** * This method exists for binary compatibility. It was part of * the external allocation API which was removed in Android 3.0 (Honeycomb). */ @Deprecated public long getExternalBytesAllocated() { return 0; } /** * Tells the VM to enable the JIT compiler. If the VM does not have a JIT * implementation, calling this method should have no effect. */ public void startJitCompilation() { // BugVM note: This is native in Android. In BugVM there's no JIT so this is a nop. } /** * Tells the VM to disable the JIT compiler. If the VM does not have a JIT * implementation, calling this method should have no effect. */ public void disableJitCompilation() { // BugVM note: This is native in Android. In BugVM there's no JIT so this is a nop. } /** * Returns an array allocated in an area of the Java heap where it will never be moved. * This is used to implement native allocations on the Java heap, such as DirectByteBuffers * and Bitmaps. */ public Object newNonMovableArray(Class componentType, int length) { // BugVM note: This is native in Android. In BugVM the GC never moves around objects on // the heap so we can use Array.newInstance(). return Array.newInstance(componentType, length); } /** * Returns the address of array[0]. This differs from using JNI in that JNI might lie and * give you the address of a copy of the array when in forcecopy mode. */ public long addressOf(Object array) { // BugVM note: This is native in Android. return VM.getArrayValuesAddress(array); } /** * Removes any growth limits, allowing the application to allocate * up to the maximum heap size. */ public native void clearGrowthLimit(); /** * Returns true if either a Java debugger or native debugger is active. */ public boolean isDebuggerActive() { // BugVM note: This is native in Android. Called by the FinalizerWatchdogDaemon thread to check whether a // debugger is attached. If there is a debugger the FinalizerWatchdogDaemon thread will not exit the VM if a // finalizer takes more time than the allowed MAX_FINALIZE_MILLIS. return false; } /** * Registers a native allocation so that the heap knows about it and performs GC as required. * If the number of native allocated bytes exceeds the native allocation watermark, the * function requests a concurrent GC. If the native bytes allocated exceeds a second higher * watermark, it is determined that the application is registering native allocations at an * unusually high rate and a GC is performed inside of the function to prevent memory usage * from excessively increasing. */ public void registerNativeAllocation(int bytes) { // BugVM note: This is native in Android. In BugVM this is a nop. } /** * Registers a native free by reducing the number of native bytes accounted for. */ public void registerNativeFree(int bytes) { // BugVM note: This is native in Android. In BugVM this is a nop. } /** * Fill in dex caches with classes, fields, and methods that are already loaded. */ public void preloadDexCaches() { // BugVM note: This is native in Android. In BugVM this is a nop. } }





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