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High Performance Primitive Collections: data structures (maps, sets, lists, stacks, queues) generated for combinations of object and primitive types to conserve JVM memory and speed up execution.

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package com.carrotsearch.hppc;

import com.carrotsearch.hppc.cursors.IntFloatCursor;

/**
 * An associative container with unique binding from keys to a single value.
 */
 @com.carrotsearch.hppc.Generated(
    date = "2018-05-21T12:24:06+0200",
    value = "KTypeVTypeMap.java") 
public interface IntFloatMap extends IntFloatAssociativeContainer {
  /**
   * @return Returns the value associated with the given key or the default
   *         value for the value type, if the key is not associated with any
   *         value.  For numeric value types, this default value is 0, for
   *         object types it is {@code null}.
   */
  public float get(int key);

  /**
   * @return Returns the value associated with the given key or the provided
   *         default value if the key is not associated with any value.
   */
  public float getOrDefault(int key, float defaultValue);

  /**
   * Place a given key and value in the container.
   * 
   * @return The value previously stored under the given key in the map is
   *         returned.
   */
  public float put(int key, float value);

  /**
   * Puts all keys from another container to this map, replacing the values of
   * existing keys, if such keys are present.
   * 
   * @return Returns the number of keys added to the map as a result of this
   *         call (not previously present in the map). Values of existing keys
   *         are overwritten.
   */
  public int putAll(IntFloatAssociativeContainer container);

  /**
   * Puts all keys from an iterable cursor to this map, replacing the values of
   * existing keys, if such keys are present.
   * 
   * @return Returns the number of keys added to the map as a result of this
   *         call (not previously present in the map). Values of existing keys
   *         are overwritten.
   */
  public int putAll(Iterable iterable);

    
  /**
   * If key exists, putValue is inserted into the map,
   * otherwise any existing value is incremented by additionValue.
   * 
   * @param key
   *          The key of the value to adjust.
   * @param putValue
   *          The value to put if key does not exist.
   * @param incrementValue
   *          The value to add to the existing value if key exists.
   * @return Returns the current value associated with key (after
   *         changes).
   */
  public float putOrAdd(int key, float putValue, float incrementValue);
    

    
  /**
   * An equivalent of calling
   * 
   * 
   * putOrAdd(key, additionValue, additionValue);
   * 
* * @param key * The key of the value to adjust. * @param additionValue * The value to put or add to the existing value if key * exists. * @return Returns the current value associated with key (after * changes). */ public float addTo(int key, float additionValue); /** * Remove all values at the given key. The default value for the key type is * returned if the value does not exist in the map. */ public float remove(int key); /** * Compares the specified object with this set for equality. Returns * true if and only if the specified object is also a * {@link IntFloatMap} and both objects contains exactly the same key-value * pairs. */ public boolean equals(Object obj); /** * @return A hash code of elements stored in the map. The hash code is defined * as a sum of hash codes of keys and values stored within the set). * Because sum is commutative, this ensures that different order of * elements in a set does not affect the hash code. */ public int hashCode(); /** * Returns a logical "index" of a given key that can be used to speed up * follow-up value setters or getters in certain scenarios (conditional * logic). * * The semantics of "indexes" are not strictly defined. Indexes may (and * typically won't be) contiguous. * * The index is valid only between map modifications (it will not be affected * by read-only operations like iteration or value retrievals). * * @see #indexExists * @see #indexGet * @see #indexInsert * @see #indexReplace * * @param key * The key to locate in the map. * @return A non-negative value of the logical "index" of the key in the map * or a negative value if the key did not exist. */ public int indexOf(int key); /** * @see #indexOf * * @param index * The index of a given key, as returned from {@link #indexOf}. * @return Returns true if the index corresponds to an existing * key or false otherwise. This is equivalent to checking whether the * index is a positive value (existing keys) or a negative value * (non-existing keys). */ public boolean indexExists(int index); /** * Returns the value associated with an existing key. * * @see #indexOf * * @param index * The index of an existing key. * @return Returns the value currently associated with the key. * @throws AssertionError * If assertions are enabled and the index does not correspond to an * existing key. */ public float indexGet(int index); /** * Replaces the value associated with an existing key and returns any previous * value stored for that key. * * @see #indexOf * * @param index * The index of an existing key. * @return Returns the previous value associated with the key. * @throws AssertionError * If assertions are enabled and the index does not correspond to an * existing key. */ public float indexReplace(int index, float newValue); /** * Inserts a key-value pair for a key that is not present in the map. This * method may help in avoiding double recalculation of the key's hash. * * @see #indexOf * * @param index * The index of a previously non-existing key, as returned from * {@link #indexOf}. * @throws AssertionError * If assertions are enabled and the index corresponds to an * existing key. */ public void indexInsert(int index, int key, float value); /** * Clear all keys and values in the container. * * @see #release() */ public void clear(); /** * Removes all elements from the collection and additionally releases any * internal buffers. Typically, if the object is to be reused, a simple * {@link #clear()} should be a better alternative since it'll avoid * reallocation. * * @see #clear() */ public void release(); /** * Visually depict the distribution of keys. * * @param characters * The number of characters to "squeeze" the entire buffer into. * @return Returns a sequence of characters where '.' depicts an empty * fragment of the internal buffer and 'X' depicts full or nearly full * capacity within the buffer's range and anything between 1 and 9 is between. */ public String visualizeKeyDistribution(int characters); }




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