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//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by Fernflower decompiler)
//
package android.graphics;
import android.graphics.Matrix;
import android.graphics.RectF;
public class Path {
public Path() {
throw new RuntimeException("Stub!");
}
public Path(Path src) {
throw new RuntimeException("Stub!");
}
public void reset() {
throw new RuntimeException("Stub!");
}
public void rewind() {
throw new RuntimeException("Stub!");
}
public void set(Path src) {
throw new RuntimeException("Stub!");
}
public boolean op(Path path, Path.Op op) {
throw new RuntimeException("Stub!");
}
public boolean op(Path path1, Path path2, Path.Op op) {
throw new RuntimeException("Stub!");
}
public boolean isConvex() {
throw new RuntimeException("Stub!");
}
public Path.FillType getFillType() {
throw new RuntimeException("Stub!");
}
public void setFillType(Path.FillType ft) {
throw new RuntimeException("Stub!");
}
public boolean isInverseFillType() {
throw new RuntimeException("Stub!");
}
public void toggleInverseFillType() {
throw new RuntimeException("Stub!");
}
public boolean isEmpty() {
throw new RuntimeException("Stub!");
}
public boolean isRect(RectF rect) {
throw new RuntimeException("Stub!");
}
public void computeBounds(RectF bounds, boolean exact) {
throw new RuntimeException("Stub!");
}
public void incReserve(int extraPtCount) {
throw new RuntimeException("Stub!");
}
public void moveTo(float x, float y) {
throw new RuntimeException("Stub!");
}
public void rMoveTo(float dx, float dy) {
throw new RuntimeException("Stub!");
}
public void lineTo(float x, float y) {
throw new RuntimeException("Stub!");
}
public void rLineTo(float dx, float dy) {
throw new RuntimeException("Stub!");
}
public void quadTo(float x1, float y1, float x2, float y2) {
throw new RuntimeException("Stub!");
}
public void rQuadTo(float dx1, float dy1, float dx2, float dy2) {
throw new RuntimeException("Stub!");
}
public void cubicTo(float x1, float y1, float x2, float y2, float x3, float y3) {
throw new RuntimeException("Stub!");
}
public void rCubicTo(float x1, float y1, float x2, float y2, float x3, float y3) {
throw new RuntimeException("Stub!");
}
public void arcTo(RectF oval, float startAngle, float sweepAngle, boolean forceMoveTo) {
throw new RuntimeException("Stub!");
}
public void arcTo(RectF oval, float startAngle, float sweepAngle) {
throw new RuntimeException("Stub!");
}
public void arcTo(float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean forceMoveTo) {
throw new RuntimeException("Stub!");
}
public void close() {
throw new RuntimeException("Stub!");
}
public void addRect(RectF rect, Path.Direction dir) {
throw new RuntimeException("Stub!");
}
public void addRect(float left, float top, float right, float bottom, Path.Direction dir) {
throw new RuntimeException("Stub!");
}
public void addOval(RectF oval, Path.Direction dir) {
throw new RuntimeException("Stub!");
}
public void addOval(float left, float top, float right, float bottom, Path.Direction dir) {
throw new RuntimeException("Stub!");
}
public void addCircle(float x, float y, float radius, Path.Direction dir) {
throw new RuntimeException("Stub!");
}
public void addArc(RectF oval, float startAngle, float sweepAngle) {
throw new RuntimeException("Stub!");
}
public void addArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle) {
throw new RuntimeException("Stub!");
}
public void addRoundRect(RectF rect, float rx, float ry, Path.Direction dir) {
throw new RuntimeException("Stub!");
}
public void addRoundRect(float left, float top, float right, float bottom, float rx, float ry, Path.Direction dir) {
throw new RuntimeException("Stub!");
}
public void addRoundRect(RectF rect, float[] radii, Path.Direction dir) {
throw new RuntimeException("Stub!");
}
public void addRoundRect(float left, float top, float right, float bottom, float[] radii, Path.Direction dir) {
throw new RuntimeException("Stub!");
}
public void addPath(Path src, float dx, float dy) {
throw new RuntimeException("Stub!");
}
public void addPath(Path src) {
throw new RuntimeException("Stub!");
}
public void addPath(Path src, Matrix matrix) {
throw new RuntimeException("Stub!");
}
public void offset(float dx, float dy, Path dst) {
throw new RuntimeException("Stub!");
}
public void offset(float dx, float dy) {
throw new RuntimeException("Stub!");
}
public void setLastPoint(float dx, float dy) {
throw new RuntimeException("Stub!");
}
public void transform(Matrix matrix, Path dst) {
throw new RuntimeException("Stub!");
}
public void transform(Matrix matrix) {
throw new RuntimeException("Stub!");
}
protected void finalize() throws Throwable {
throw new RuntimeException("Stub!");
}
public static enum Direction {
CCW,
CW;
private Direction() {
}
}
public static enum FillType {
EVEN_ODD,
INVERSE_EVEN_ODD,
INVERSE_WINDING,
WINDING;
private FillType() {
}
}
public static enum Op {
DIFFERENCE,
INTERSECT,
REVERSE_DIFFERENCE,
UNION,
XOR;
private Op() {
}
}
}
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