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//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by Fernflower decompiler)
//
package android.graphics;
import android.graphics.Matrix;
public class Shader {
public Shader() {
throw new RuntimeException("Stub!");
}
public boolean getLocalMatrix(Matrix localM) {
throw new RuntimeException("Stub!");
}
public void setLocalMatrix(Matrix localM) {
throw new RuntimeException("Stub!");
}
protected void finalize() throws Throwable {
throw new RuntimeException("Stub!");
}
public static enum TileMode {
CLAMP,
MIRROR,
REPEAT;
private TileMode() {
}
}
}
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