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//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by Fernflower decompiler)
//

package android.graphics;

import android.graphics.Matrix;

public class Shader {
  public Shader() {
    throw new RuntimeException("Stub!");
  }

  public boolean getLocalMatrix(Matrix localM) {
    throw new RuntimeException("Stub!");
  }

  public void setLocalMatrix(Matrix localM) {
    throw new RuntimeException("Stub!");
  }

  protected void finalize() throws Throwable {
    throw new RuntimeException("Stub!");
  }

  public static enum TileMode {
    CLAMP,
    MIRROR,
    REPEAT;

    private TileMode() {
    }
  }
}




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