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Java saga pattern library to organize and handle domain events.
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/*
* Copyright 2013 Stefan Domnanovits
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.codebullets.sagalib;
import java.util.Collection;
/**
* Represents a single saga. A saga contains state and handles different messages and events.
*
* @param Type of the saga state persisted between message handling.
*/
public interface Saga {
/**
* Gets the current state of the saga.
*/
SAGA_STATE state();
/**
* Sets the current state of the sage. When {@link #createNewState()} is called the implementer
* should use this method to set the specific saga instance state.
*
*
* When loading an already running saga this method is called by the saga-lib before
* any of the handler methods are called.
*
*
* Once set the {@link #state()} method should return the provided instance.
*
*/
void setState(SAGA_STATE state);
/**
* Instructs the sage to create a new empty instance of the saga state. After
* this method has been called {@link #state()} is expected to return the new instance.
*/
void createNewState();
/**
* Indicates whether the saga has finished. A finished saga will result in the state and
* open timeouts becoming deleted.
* @return True if saga is complete; otherwise false.
*/
boolean isFinished();
/**
* Returns a list of readers which are used to determine the instance key of
* an incoming message assigned to the saga. This key is used to load the
* existing state when a saga is continued.
*
* A key reader must be provided for all messages handled defined by
* the {@link EventHandler} annotations of the saga.
* A key reader is not needed for messages starting a saga.
*/
Collection keyReaders();
}
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