com.codeheadsystems.gamelib.entity.entitysystem.WrapperSortedIteratingSystem Maven / Gradle / Ivy
/*
* Copyright (c) 2023. Ned Wolpert
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package com.codeheadsystems.gamelib.entity.entitysystem;
import com.badlogic.ashley.core.Entity;
import com.badlogic.ashley.core.Family;
import com.badlogic.ashley.systems.SortedIteratingSystem;
import java.util.Comparator;
/**
* Purpose: Work just like the SortedIteratingSystem, except we have the before/after methods.
*/
abstract public class WrapperSortedIteratingSystem extends SortedIteratingSystem {
/**
* Instantiates a new Wrapper sorted iterating system.
*
* @param family the family
* @param comparator the comparator
*/
public WrapperSortedIteratingSystem(Family family, Comparator comparator) {
super(family, comparator);
}
/**
* Instantiates a new Wrapper sorted iterating system.
*
* @param family the family
* @param comparator the comparator
* @param priority the priority
*/
public WrapperSortedIteratingSystem(Family family, Comparator comparator, int priority) {
super(family, comparator, priority);
}
@Override
public void update(float deltaTime) {
beforeIteration(deltaTime);
super.update(deltaTime);
afterIteration(deltaTime);
}
/**
* Override this if you need something to execute before the start of the
* batch.
*
* @param deltaTime time since last execution.
*/
public void beforeIteration(final float deltaTime) {
}
/**
* Override this if you want to handle the end of the entity.
*
* @param deltaTime time since last execution.
*/
public void afterIteration(final float deltaTime) {
}
}
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