com.codeheadsystems.gamelib.net.model.Authenticated Maven / Gradle / Ivy
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Netty/Client support for game development. Not libGDX specific.
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/*
* Copyright (c) 2023. Ned Wolpert
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package com.codeheadsystems.gamelib.net.model;
import com.fasterxml.jackson.annotation.JsonIgnoreProperties;
import com.fasterxml.jackson.databind.annotation.JsonDeserialize;
import com.fasterxml.jackson.databind.annotation.JsonSerialize;
import org.immutables.value.Value;
/**
* Used when a server identifies the client as authenticated.
*/
@JsonSerialize(as = ImmutableAuthenticated.class)
@JsonDeserialize(builder = ImmutableAuthenticated.Builder.class)
@JsonIgnoreProperties(ignoreUnknown = true)
@Value.Immutable
public interface Authenticated extends TransferObject {
/**
* The constant TYPE.
*/
String TYPE = "auth";
@Value.Default
@Override
default String type() {
return TYPE;
}
}
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