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Netty/Server support for game development. Not libGDX specific.
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/*
* Copyright (c) 2023. Ned Wolpert
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package com.codeheadsystems.gamelib.net.server;
import com.codeheadsystems.gamelib.net.model.Identity;
/**
* The interface Authenticator.
*/
@FunctionalInterface
public interface Authenticator {
/**
* Is authenticated boolean.
*
* @param identity the identity
* @return the boolean
*/
boolean isAuthenticated(final Identity identity);
}
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