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/*
 * Copyright (c) 2012, Codename One and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Codename One designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *  
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 * 
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 * 
 * Please contact Codename One through http://www.codenameone.com/ if you 
 * need additional information or have any questions.
 */
package com.codename1.components;

import com.codename1.ui.Button;
import com.codename1.ui.CN;
import com.codename1.ui.Component;
import static com.codename1.ui.ComponentSelector.$;
import com.codename1.ui.ComponentSelector.ComponentClosure;
import com.codename1.ui.Container;
import com.codename1.ui.Display;
import com.codename1.ui.FontImage;
import com.codename1.ui.Graphics;
import com.codename1.ui.Image;
import com.codename1.ui.Label;
import com.codename1.ui.events.ActionEvent;
import com.codename1.ui.events.ActionListener;
import com.codename1.ui.geom.Dimension;
import com.codename1.ui.layouts.BorderLayout;
import com.codename1.ui.layouts.LayeredLayout;
import com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint;
import com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset;
import com.codename1.ui.plaf.Border;
import java.util.HashSet;
import java.util.Set;

/**
 * A Split Pane component.
 * 

A split pane can either be horizontal or vertical, and provides a draggable divider * between two components. If the {@link #orientation} is {@link #HORIZONTAL_SPLIT}, then the * child components will be laid out horizontally (side by side with a vertical bar as a divider). * If the {@link #orientation} is {@link #VERTICAL_SPLIT}, then the components are laid out vertically (one above * the other.

* *

The bar divider bar includes arrows to collapse and expand the divider also.

* *

Splitpane UI

*

The following is an example of a UI that is built around a split pane. This has an outer "horizontal" split pane, * and the left side has a vertical split pane.

*

*

Collapsed:

*

*

Expanded:

*

* * @author Steve Hannah */ public class SplitPane extends Container { /** * An object to configure settings for a SplitPane. Build an instance of this * class to define such things as the divider thickness, the insets, and the * UIIDs to use for the various icons (collapse/expand/drag) on the divider. * Once you have set all of the settings, you can pass this to {@link #SplitPane(com.codename1.components.SplitPane.Settings, com.codename1.ui.Component, com.codename1.ui.Component) } * to create the corresponding SplitPane instance. */ public static class Settings { private int orientation=HORIZONTAL_SPLIT; // leave dividerUIID null so that we create the compound border by default. // If the dev wants to override the UIID then they're on their own for the border. private String dividerUIID=null; private String expandButtonUIID="Label"; private String collapseButtonUIID="Label"; private String dragHandleUIID="Label"; private float dividerThicknessMM=3; private boolean showExpandCollapseButtons=true; private boolean showDragHandle=true; private String minInset="0"; private String preferredInset="50%"; private String maxInset="100%"; private char expandMaterialIcon, collapseMaterialIcon, dragHandleMaterialIcon; private Image expandIcon, collapseIcon, dragHandleIcon; /** * Creates a new Settings with default values. */ public Settings() { } /** * Creates a new Settings with the provided orientation, and insets. * @param orientation The orientation. One of {@link #HORIZONTAL_SPLIT} or {@link #VERTICAL_SPLIT}. * @param minInset The minimum allowable inset for the divider. The inset should be expressed as a string with both a value and a unit. E.g. "75%", "50mm", "200px". * @param preferredInset The default preferred inset for the divider. The inset should be expressed as a string with both value and unit. E.g. "75%", "50mm", "20px". * @param maxInset The maximum allowable inset for the divider. The inset should be expressed as a string with both a value and a unit. E.g. "75%", "50mm", "20px". */ public Settings(int orientation, String minInset, String preferredInset, String maxInset) { this.orientation = orientation; this.minInset = minInset; this.preferredInset = preferredInset; this.maxInset = maxInset; } /** * Sets the orientation. * @param orientation The orientation. One of {@link #HORIZONTAL_SPLIT} or {@link #VERTICAL_SPLIT}. * @return Self for chaining. */ public Settings orientation(int orientation) { this.orientation = orientation; return this; } /** * Sets the UIID to use for the expand button. Default is "Label" * @param expandButtonUIID The UIID to use for the expand button. * @return Self for chaining. * @see #collapseButtonUIID(java.lang.String) * @see #dragHandleUIID(java.lang.String) * @see #buttonUIIDs(java.lang.String) */ public Settings expandButtonUIID(String expandButtonUIID) { this.expandButtonUIID = expandButtonUIID; return this; } /** * Sets the UIID to use for the collapse button. Default is "Label" * @param collapseButtonUIID The UIID to use for the collapse button. * @return Self for chaining. * @see #dragHandleUIID(java.lang.String) * @see #buttonUIIDs(java.lang.String) * @see #expandButtonUIID(java.lang.String) */ public Settings collapseButtonUIID(String collapseButtonUIID) { this.collapseButtonUIID = collapseButtonUIID; return this; } /** * Sets the UIID to use for the drag handle on the divider. Default is "Label" * @param dragHandleUIID The UIID to use for the drag handle of the divider. * @return Self for chaining. * @see #buttonUIIDs(java.lang.String) * @see #expandButtonUIID(java.lang.String) * @see #collapseButtonUIID(java.lang.String) */ public Settings dragHandleUIID(String dragHandleUIID) { this.dragHandleUIID = dragHandleUIID; return this; } /** * Sets the UIID to use for all of the buttons on the divider. This includes the drag handle, * the collapse button, and the expand button. This is a convenience method that is equivalent of * calling {@link #expandButtonUIID(java.lang.String) }, {@link #collapseButtonUIID(java.lang.String)}, * and {@link #dragHandleUIID(java.lang.String) } all with the same value. * @param uiid The UIID to use for the buttons on the divider. * @return Self for chaining. */ public Settings buttonUIIDs(String uiid) { this.dragHandleUIID = uiid; this.collapseButtonUIID = uiid; this.expandButtonUIID = uiid; return this; } /** * Sets the icon to use for the collapse button. * @param icon * @return */ public Settings collapseIcon(Image icon) { this.collapseIcon = icon; return this; } /** * Sets the icon to use for the expand button. * @param icon * @return */ public Settings expandIcon(Image icon) { this.expandIcon = icon; return this; } /** * Sets the icon to use for the drag handle. * @param icon * @return */ public Settings dragHandleIcon(Image icon) { this.dragHandleIcon = icon; return this; } /** * Sets the material icon to use for the collapse button. * @param icon * @return */ public Settings collapseMaterialIcon(char icon) { this.collapseMaterialIcon = icon; return this; } /** * Sets the material icon to use for the expand button. * @param icon * @return */ public Settings expandMaterialIcon(char icon) { this.expandMaterialIcon = icon; return this; } /** * Sets the material icon to use for the drag handle. * @param icon * @return */ public Settings dragHandleMaterialIcon(char icon) { this.dragHandleMaterialIcon = icon; return this; } /** * Sets the preferred divider thickness in Millimetres. * @param dividerThicknessMM The divider thickness in Millimetres. * @return Self for chaining. */ public Settings dividerThicknessMM(float dividerThicknessMM) { this.dividerThicknessMM = dividerThicknessMM; return this; } /** * A custom UIID to use for the divider. Leave null to use default. * @param uiid The custom UIID * @return self for chaining. */ public Settings dividerUIID(String uiid) { dividerUIID = uiid; return this; } /** * Sets the minimum inset for the divider. * @param minInset The minimum allowable inset for the divider. The inset should be expressed as a string with both a value and a unit. E.g. "75%", "50mm", "200px". * @return Self for chaining. */ public Settings minInset(String minInset) { this.minInset = minInset; return this; } /** * Sets the preferred inset for the divider. * @param preferredInset The preferred inset for the divider. The inset should be expressed as a string with both a value and a unit. E.g. "75%", "50mm", "200px". * @return Self for chaining. */ public Settings preferredInset(String preferredInset) { this.preferredInset = preferredInset; return this; } /** * Sets the max inset for the divider. * @param maxInset The max inset for the divider. The inset should be expressed as a string with both a value and a unit. E.g. "75%", "50mm", "200px". * @return */ public Settings maxInset(String maxInset) { this.maxInset = maxInset; return this; } /** * Sets the min, preferred, and max insets in a single method. This is equivalent of calling {@link #minInset(java.lang.String) }, * {@link #maxInset(java.lang.String) }, and {@link #preferredInset(java.lang.String) } separately. * @param min The min inset for the divider. The inset should be expressed as a string with both a value and a unit. E.g. "75%", "50mm", "200px". * @param preferred The preferred inset for the divider. The inset should be expressed as a string with both a value and a unit. E.g. "75%", "50mm", "200px". * @param max The max inset for the divider. * @return Self for chaining. */ public Settings insets(String min, String preferred, String max) { this.minInset = min; this.preferredInset = preferred; this.maxInset = max; return this; } /** * Set whether to show the expand/collapse buttons on the divider. Default is {@literal true}. * @param show {@literal true} to show the expand/collapse buttons. {@literal false} to hide them. * @return Self for chaining. */ public Settings showExpandCollapseButtons(boolean show) { this.showExpandCollapseButtons = show; return this; } /** * Set whether to show the drag handle on the divider. Default is {@literal true}. * @param show {@literal true} to show the expand/collapse buttons. {@literal false} to hide them. * @return Self for chaining. */ public Settings showDragHandle(boolean show) { this.showDragHandle = show; return this; } } /** * The orientation. One of {@link #HORIZONTAL_SPLIT} or {@link #VERTICAL_SPLIT} */ private final int orientation; /** * Constant used for orientation. */ public static final int HORIZONTAL_SPLIT = 0; /** * Constant used for orientation. */ public static final int VERTICAL_SPLIT = 1; /** * Container for the top or left component. */ private final Container topOrLeft; /** * Container for the bottom or right component. */ private final Container bottomOrRight; /** * UIID to use for the expand button */ private String expandButtonUIID = "Label"; /** * UIID to use for the collapse button */ private String collapseButtonUIID = "Label"; /** * UIID to use for the drag handle on the divider */ private String dragHandleUIID = "Label"; /** * Material icon for expand button. */ private char expandMaterialIcon, /** * Material icon for collapse button. */ collapseMaterialIcon, /** * Material icon for drag handle. */ dragHandleMaterialIcon; /** * Icon for expand button. */ private Image expandIcon, /** * Icon for collapse button. */ collapseIcon, /** * Icon or drag handle */ dragHandleIcon; /** * The UIID for the divider. Default is null so that we can generate the style and border * manually. */ private String dividerUIID = null; /** * The preferred divider thickness in millimetres */ private float dividerThicknessMM = 3; /** * Whether to show the expand/collapse buttons. */ private boolean showExpandCollapseButtons=true; /** * Whether to show the drag handle. */ private boolean showDragHandle=true; /** * The draggable divider. */ private final Divider divider; /** * The minimum allowable inset for the divider. */ private LayeredLayoutConstraint minInset; /** * The maximum allowable inset for the divider. */ private LayeredLayoutConstraint maxInset; /** * The starting preferred inset for the divider. This will be changed over the life of the * split pane. Any time the user explicitly drags the divider to a new location, that location * will become the new preferred inset. */ private LayeredLayoutConstraint preferredInset; /** * Flag to indicate that the split pane is expanded. */ private boolean isExpanded; /** * Flag to indicate that the split pane is collapsed. */ private boolean isCollapsed; /** * Creates a new SplitPane. * @param settings The settings for the split pane (e.g. insets, styles, etc...). * @param topOrLeft The component to place in the "top" (for vertical), or "left" (for horizontal). * @param bottomOrRight The component to place in the "bottom" (for vertical) or "right" (for horizontal). */ public SplitPane(Settings settings, Component topOrLeft, Component bottomOrRight) { super(new LayeredLayout()); int orientation = settings.orientation; String minInset = settings.minInset; String preferredInset = settings.preferredInset; String maxInset = settings.maxInset; this.orientation = orientation; this.topOrLeft = BorderLayout.center(topOrLeft); this.bottomOrRight = BorderLayout.center(bottomOrRight); this.expandButtonUIID = settings.expandButtonUIID; this.collapseButtonUIID = settings.collapseButtonUIID; this.dragHandleUIID = settings.dragHandleUIID; this.dividerThicknessMM = settings.dividerThicknessMM; this.showDragHandle = settings.showDragHandle; this.showExpandCollapseButtons = settings.showExpandCollapseButtons; this.dividerUIID = settings.dividerUIID; divider = new Divider(); add(this.topOrLeft).add(this.bottomOrRight).add(divider); LayeredLayout l = (LayeredLayout)getLayout(); this.preferredInset = initDividerInset(l.createConstraint(), preferredInset); this.minInset = initDividerInset(l.createConstraint(), minInset); this.maxInset = initDividerInset(l.createConstraint(), maxInset); l.setInsets(this.topOrLeft, "0 0 0 0") .setInsets(this.topOrLeft, "0 0 0 0"); this.preferredInset.copyTo(l.getOrCreateConstraint(divider)); switch (orientation) { case HORIZONTAL_SPLIT : { l.setReferenceComponentRight(this.topOrLeft, divider, 1f); l.setReferenceComponentLeft(this.bottomOrRight, divider, 1f); break; } default : { l.setReferenceComponentBottom(this.topOrLeft, divider, 1f); l.setReferenceComponentTop(this.bottomOrRight, divider, 1f); break; } } } /** * Creates a new SplitPane. * @param orientation Either {@link #HORIZONTAL_SPLIT} or {@link #VERTICAL_SPLIT} * @param topOrLeft The component to place in the "top" (for vertical), or "left" (for horizontal). * @param bottomOrRight The component to place in the "bottom" (for vertical) or "right" (for horizontal). * @param minInset The minimum allowable inset for the divider. The inset should be expressed as a string with both a value and a unit. E.g. "75%", "50mm", "200px". * @param preferredInset The default preferred inset for the divider. The inset should be expressed as a string with both value and unit. E.g. "75%", "50mm", "20px". * @param maxInset The maximum allowable inset for the divider. The inset should be expressed as a string with both a value and a unit. E.g. "75%", "50mm", "20px". */ public SplitPane(int orientation, Component topOrLeft, Component bottomOrRight, String minInset, String preferredInset, String maxInset) { this(new Settings(orientation, minInset, preferredInset, maxInset), topOrLeft, bottomOrRight); } /** * Changes the minimum, preferred, and maximum insets of the split pane. This will also * update the current divider position to the supplied preferred inset. * @param minInset The minimum inset. Can be expressed in pixels (px), millimetres (mm), or percent (%). E.g. "25%" * @param preferredInset The preferred inset. Can be expressed in pixels (px), millimetres (mm), or percent (%). E.g. "25%" * @param maxInset Can be expressed in pixels (px), millimetres (mm), or percent (%). E.g. "25%" */ public void changeInsets(String minInset, String preferredInset, String maxInset) { LayeredLayout l = (LayeredLayout)getLayout(); initDividerInset(l.createConstraint(), preferredInset).copyTo(this.preferredInset); initDividerInset(l.createConstraint(), minInset).copyTo(this.minInset); initDividerInset(l.createConstraint(), maxInset).copyTo(this.maxInset); l.setInsets(this.topOrLeft, "0 0 0 0") .setInsets(this.topOrLeft, "0 0 0 0"); this.preferredInset.copyTo(l.getOrCreateConstraint(divider)); } /** * The active inset of the divider. * @return */ private Inset getDividerInset() { LayeredLayoutConstraint cnst = ((LayeredLayout)getLayout()).getOrCreateConstraint(divider); return getFixedInset(cnst); } /** * Gets the inset of the divider that is flexible. * @return */ private Inset getAutoInset() { LayeredLayoutConstraint cnst = ((LayeredLayout)getLayout()).getOrCreateConstraint(divider); return getAutoInset(cnst); } /** * Gets the inset of the provided constraint that is fixed. * @param cnst * @return */ private Inset getFixedInset(LayeredLayoutConstraint cnst) { switch (orientation) { case VERTICAL_SPLIT : return cnst.top(); default: return cnst.left(); } } private Inset getMinDividerInset() { return getFixedInset(minInset); } private Inset getMaxDividerInset() { return getFixedInset(maxInset); } private void setDividerInset(String inset) { getDividerInset().setValueAsString(inset); clampInset(); } private Inset getAutoInset(LayeredLayoutConstraint cnst) { switch (orientation) { case VERTICAL_SPLIT: return cnst.bottom(); default: return cnst.right(); } } private Set getZeroInsets(LayeredLayoutConstraint cnst) { Set out = new HashSet(); switch (orientation) { case VERTICAL_SPLIT: out.add(cnst.left()); out.add(cnst.right()); break; default : out.add(cnst.top()); out.add(cnst.bottom()); } return out; } private LayeredLayoutConstraint initDividerInset(LayeredLayoutConstraint cnst, String insetVal) { getFixedInset(cnst).setValueAsString(insetVal); getAutoInset(cnst).setValueAsString("auto"); for (Inset i : getZeroInsets(cnst)) { i.setValueAsString("0"); } return cnst; } private void clampInset() { int px = getDividerInset().getAbsolutePixels(divider); isCollapsed = false; isExpanded = false; Inset minInset = getMinDividerInset(); if (minInset.getAbsolutePixels(divider) >= px) { minInset.copyTo(getDividerInset()); isCollapsed = true; isExpanded = false; } Inset maxInset = getMaxDividerInset(); if (maxInset.getAbsolutePixels(divider) <= px) { maxInset.copyTo(getDividerInset()); isExpanded = true; isCollapsed = false; } px = getAutoInset().getAbsolutePixels(divider); if (px < 0) { // Make sure that the divider is fully visible getDividerInset().translatePixels(px, true, divider.getParent()); isExpanded = true; isCollapsed = false; } } private void setTopOrLeftComponent(Component cmp) { topOrLeft.removeAll(); topOrLeft.add(BorderLayout.CENTER, cmp); } /** * Sets the component that should be placed in the top section of the split pane. * @param cmp The component to place on top. */ public void setTop(Component cmp) { setTopOrLeftComponent(cmp); } /** * Sets the component that should be placed in the left section of the split pane. * @param cmp The component to place on the left. */ public void setLeft(Component cmp) { setTopOrLeftComponent(cmp); } private void setBottomOrRightComponent(Component cmp) { bottomOrRight.removeAll(); bottomOrRight.add(BorderLayout.CENTER, cmp); } /** * Sets the component to be placed on the bottom of the split pane. * @param cmp The component to place on the bottom. */ public void setBottom(Component cmp) { setBottomOrRightComponent(cmp); } /** * Gets the component that is currently placed in the bottom or right of the split pane. * @return */ public Component getBottomOrRightComponent() { for (Component c : bottomOrRight) { return c; } return null; } /** * Gets the component that is currently placed in the bottom of the split pane. * @return */ public Component getBottom() { return getBottomOrRightComponent(); } /** * Gets the component that is currently placed in the right of the split pane. * @return */ public Component getRight() { return getBottomOrRightComponent(); } /** * Gets the component that is currently placed in the top or left of the split pane. * @return */ public Component getTopOrLeftComponent() { for (Component c : topOrLeft) { return c; } return null; } /** * Gets the component that is currently placed in the top of the split pane. * @return */ public Component getTop() { return getTopOrLeftComponent(); } /** * Gets the component that is currently placed in the left of the split pane. * @return */ public Component getLeft() { return getTopOrLeftComponent(); } /** * Sets the component to be placed on the right of the split pane. * @param cmp The component to place on the right. */ public void setRight(Component cmp) { setBottomOrRightComponent(cmp); } /** * Toggles the split pane between collapsed state and preferred state. E.g. If the inset is currently * not collapsed, it will collapse it. If it is collapsed, it will open to the last position that the user * selected. */ public void toggleCollapsePreferred() { if (isCollapsed) { expand(); } else if (isExpanded) { collapse(true); } else { collapse(); } } /** * Toggles the split pane between expanded state and preferred state. E.g. If the inset is currently expanded, * then it will be moved to the last position that the user selected. If it is not expanded, it will expand it all the way. */ public void toggleExpandPreferred() { if (isExpanded) { collapse(); } else if (isCollapsed) { expand(true); } else { expand(); } } /** * Expands the split pane. If it is currently completely collapsed, it will transition to the preferred * position. If it is in the preferred position, it will expand all the way. */ public void expand() { expand(false); } /** * Expands the split pane. It will either expand it to the preferred position, or the maximum position * depending on the value of the {@literal force} parameter. * @param force If this is true, then it will only expand "all the way". It will skip the preferred position if it is * currently in collapsed state. */ public void expand(boolean force) { if (isCollapsed && !force) { getFixedInset(preferredInset).copyTo(getDividerInset()); clampInset(); isCollapsed = false; SplitPane.this.animateLayout(300); } else if (isExpanded) { // do nothing } else { getFixedInset(maxInset).copyTo(getDividerInset()); clampInset(); isExpanded = true; SplitPane.this.animateLayout(300); } } /** * Collapses the aplit pane. If it is currently expanded, then it will shift to the preferred posiiton. If it is * already in the preferred position, it will collapse all the way to the minimum position. */ public void collapse() { collapse(false); } /** * Collapses the split pane. * @param force True to force it to collapse to minimum position (skipping preferred position if it is in expanded state). */ public void collapse(boolean force) { if (isCollapsed) { // do nothing } else if (isExpanded && !force) { getFixedInset(preferredInset).copyTo(getDividerInset()); clampInset(); isExpanded = false; SplitPane.this.animateLayout(300); } else { getFixedInset(minInset).copyTo(getDividerInset()); clampInset(); isCollapsed = true; SplitPane.this.animateLayout(300); } } /** * Sets the inset of the divider explicitly. This The inset is measured from the top for * vertical split panes and the left for horizontal split panes. Setting this to "50%" will * move the divider to the middle point. Setting it to "0" would set it all the way to the * left/top. This will clamp the value at the minimum and maximum offsets if clamp is true. * @param inset * @param clamp True to clamp the inset to prevent it from running off the page. */ public void setInset(String inset, boolean clamp) { getDividerInset().setValueAsString(inset); isExpanded = false; isCollapsed = false; if (clamp) { clampInset(); } } /** * Sets the inset of the divider explicitly. This The inset is measured from the top for * vertical split panes and the left for horizontal split panes. Setting this to "50%" will * move the divider to the middle point. Setting it to "0" would set it all the way to the * left/top. This will clamp the value at the minimum and maximum offsets. * @param inset */ public void setInset(String inset) { setInset(inset, true); } /** * Sets the preferred inset of this split pane. The preferred inset will be automatically * changed whenever the user explicitly moves the divider to a new position. * @param inset The inset. E.g. "2mm", "25%", "200px". */ public void setPreferredInset(String inset) { getFixedInset(preferredInset).setValueAsString(inset); } /** * Gets the string value of the preferred inset. E.g. "25mm", or "50%". Note: The preferred * inset is changed automatically when the user drags it to a new location so the value returned here * may be different than the inset supplied in the constructor. * @return The current preferred inset of the divider. */ public String getPreferredInset() { return getFixedInset(preferredInset).getValueAsString(); } /** * Sets the minimum inset allowed for the divider. * @param inset The inset. E.g. "2mm", "10%", "200px" */ public void setMinInset(String inset) { getFixedInset(minInset).setValueAsString(inset); } /** * Gets the string value of the minimum inset of the divider. E.g. "25mm", or "50%". * @return */ public String getMinInset() { return getFixedInset(minInset).getValueAsString(); } /** * Sets the maximum inset allowed for the divider. * @param inset The inset. E.g. "2mm", "10%", "200px" */ public void setMaxInset(String inset) { getFixedInset(maxInset).setValueAsString(inset); } /** * Gets the string value of the maximum inset of the divider. E.g. "25mm", or "50%" * @return */ public String getMaxInset() { return getFixedInset(maxInset).getValueAsString(); } /** * Internal component used as the divider. This responds to drag events and * updates its own insets. The parent layout is layerd layout, and the left and * right containers are anchored to the divider so they are automatically resized * according to the divider's location. * */ private class Divider extends Container { int pressedX, pressedY, draggedX, draggedY; LayeredLayoutConstraint pressedPreferredConstraint; LayeredLayoutConstraint pressedConstraint; private final Button btnCollapse; private final Button btnExpand; private final Label dragHandle; private boolean inDrag; private char getCollapseMaterialIcon() { if (collapseMaterialIcon != 0) { return collapseMaterialIcon; } switch (orientation) { case HORIZONTAL_SPLIT: return 0xe314; default: return 0xe316; } } private char getExpandMaterialIcon() { if (expandMaterialIcon != 0) { return expandMaterialIcon; } switch (orientation) { case HORIZONTAL_SPLIT: return 0xe315; default : return 0xe313; } } private Image getDragIconImage() { Image img = null; if (dragHandleIcon != null) { img = dragHandleIcon; } else { char materialIcon = FontImage.MATERIAL_DRAG_HANDLE; if (dragHandleMaterialIcon != 0) { materialIcon = dragHandleMaterialIcon; } img = FontImage.createMaterial(materialIcon, getStyle(), 3); } switch (orientation) { case HORIZONTAL_SPLIT: return img.rotate90Degrees(true); default: return img; } } private int getDragCursor() { return orientation == HORIZONTAL_SPLIT ? Component.E_RESIZE_CURSOR : Component.N_RESIZE_CURSOR; } private Border createBorder() { return orientation == HORIZONTAL_SPLIT ? Border.createCompoundBorder( Border.createEmpty(), Border.createEmpty(), Border.createBevelRaised(), Border.createBevelRaised()) : Border.createCompoundBorder( Border.createBevelRaised(), Border.createBevelRaised(), Border.createEmpty(), Border.createEmpty() ); } Divider() { super(new LayeredLayout()); if (dividerUIID != null) { setUIID(dividerUIID); } btnCollapse = $(new Button()) .setUIID(collapseButtonUIID) .setCursor(Component.HAND_CURSOR) .each(new ComponentClosure() { @Override public void call(Component c) { if (collapseIcon != null) { ((Label)c).setIcon(collapseIcon); } else { ((Label)c).setMaterialIcon(getCollapseMaterialIcon()); } } }) .addActionListener(new ActionListener() { public void actionPerformed(ActionEvent evt) { collapse(); } }) .selectAllStyles() .setMargin(0) .setPadding(0) .asComponent(Button.class); btnExpand = $(new Button()) .setCursor(Component.HAND_CURSOR) .setUIID(expandButtonUIID) .each(new ComponentClosure() { @Override public void call(Component c) { if (expandIcon != null) { ((Label)c).setIcon(expandIcon); } else { ((Label)c).setMaterialIcon(getExpandMaterialIcon()); } } }) .addActionListener(new ActionListener() { public void actionPerformed(ActionEvent evt) { expand(); } }) .selectAllStyles() .setMargin(0) .setPadding(0) .asComponent(Button.class); dragHandle = $(new Label()) .setUIID(dragHandleUIID) .setIcon(getDragIconImage()) .setMargin(0) .setIgnorePointerEvents(true) .setPadding(0) .setDraggable(true) .setCursor(getDragCursor()) .asComponent(Label.class); if (showExpandCollapseButtons) { add(btnCollapse).add(btnExpand); } if (showDragHandle) { add(dragHandle); } boolean isDesktop = CN.isDesktop(); LayeredLayout l = (LayeredLayout)getLayout(); switch (orientation) { case HORIZONTAL_SPLIT: { l.setInsets(btnCollapse, "0 0 auto 0") .setInsets(btnExpand, "0 0 auto 0") .setInsets(dragHandle, "auto auto auto auto") .setReferenceComponentTop(btnExpand, btnCollapse, 1f); if (!isDesktop) { // On tablets and phones it is difficult to use the collapse // expand buttons when they are adjacent. // On these devices we'll place them at opposite ends of the divider l.setInsets(btnExpand, "auto 0 0 0") .setReferenceComponentTop(btnExpand, null, 1f); } break; } default: { l.setInsets(btnCollapse, "0 auto 0 0") .setInsets(btnExpand, "0 auto 0 0") .setInsets(dragHandle, "auto auto auto auto") .setReferenceComponentLeft(btnExpand, btnCollapse, 1f); if (!isDesktop) { // On tablets and phones it is difficult to use the collapse // expand buttons when they are adjacent. // On these devices we'll place them at opposite ends of the divider l.setInsets(btnExpand, "0 0 0 auto") .setReferenceComponentLeft(btnExpand, null, 1f); } } } if (dividerUIID == null) { $(this) .setBorder(createBorder()) .setCursor(getDragCursor()) .setDraggable(true) ; } else { $(this) .setCursor(getDragCursor()) .setDraggable(true) ; } } @Override protected boolean isStickyDrag() { return true; } @Override protected void initComponent() { super.initComponent(); getComponentForm().setEnableCursors(true); } @Override protected Dimension calcPreferredSize() { Display d = Display.getInstance(); switch (orientation) { case VERTICAL_SPLIT : return new Dimension(d.getDisplayWidth(), d.convertToPixels(dividerThicknessMM)); default: return new Dimension(d.convertToPixels(dividerThicknessMM), d.getDisplayHeight()); } } @Override public void pointerPressed(int x, int y) { super.pointerPressed(x, y); pressedX = x; pressedY = y; pressedConstraint = ((LayeredLayout)getLayout()).getOrCreateConstraint(this).copy(); pressedPreferredConstraint = preferredInset.copy(); inDrag = true; pointerDragged(x, y); } @Override public void pointerDragged(int x, int y) { super.pointerDragged(x, y); if (!inDrag) { return; } setVisible(true); draggedX = x; draggedY = y; updateInsets(); SplitPane.this.revalidate(); } @Override public void pointerReleased(int x, int y) { super.pointerReleased(x, y); inDrag = false; } @Override protected void dragFinished(int x, int y) { super.dragFinished(x, y); if (!isExpanded && !isCollapsed) { getDividerInset().constraint().copyTo(preferredInset); } inDrag = false; } private void updateInsets() { LayeredLayout ll = (LayeredLayout)SplitPane.this.getLayout(); LayeredLayoutConstraint cnst = pressedConstraint.copy(); int diff = 0; if (orientation == HORIZONTAL_SPLIT) { diff = draggedX - pressedX; cnst.left().translatePixels(diff, false, getParent()); } else { diff = draggedY - pressedY; cnst.top().translatePixels(diff, false, getParent()); } cnst.copyTo(ll.getOrCreateConstraint(this)); clampInset(); } @Override protected Image getDragImage() { return null; } @Override protected void drawDraggedImage(Graphics g, Image img, int x, int y) { } @Override protected int getDragRegionStatus(int x, int y) { switch (orientation) { case HORIZONTAL_SPLIT: return Component.DRAG_REGION_IMMEDIATELY_DRAG_X; default: return Component.DRAG_REGION_IMMEDIATELY_DRAG_Y; } } } }




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