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/*
 * Copyright (c) 2012, Codename One and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Codename One designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *  
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 * 
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 * 
 * Please contact Codename One through http://www.codenameone.com/ if you 
 * need additional information or have any questions.
 */
package com.codename1.location;

import com.codename1.io.Log;
import com.codename1.ui.Display;
import java.io.IOException;

/**
 * 

The LocationManager is the main entry to retrieveLocation or to bind a LocationListener, * important: in order to use location on iOS you will need to define the build * argument {@code ios.locationUsageDescription}. * This build argument should be used to describe to Apple & the users why you need to use the location * functionality.

*

* Trivial one time usage of location data can look like this sample: *

* * *

* You can also track location in the foreground using API calls like this: *

* * *

The sample below demonstrates the usage of the background geofencing API:

* * */ public abstract class LocationManager { private static LocationListener listener; private static LocationRequest request; private static Class backgroundlistener; public static final int AVAILABLE = 0; public static final int OUT_OF_SERVICE = 1; public static final int TEMPORARILY_UNAVAILABLE = 2; private int status = TEMPORARILY_UNAVAILABLE; /** * Gets the LocationManager instance * @return */ public static LocationManager getLocationManager(){ return Display.getInstance().getLocationManager(); } /** * Gets the Manager status: AVAILABLE, OUT_OF_SERVICE or TEMPORARILY_UNAVAILABLE * @return the status of the LoactionManager */ public int getStatus(){ return status; } /** * Allows the implementation to set the status of the location * @param status the new status */ protected void setStatus(int status) { this.status = status; } /** * Gets the current Location of the device, in most cases this uses the GPS. Notice! This method * will only return a valid value after the location listener callback returns * @return a Location Object * @throws IOException if Location cannot be retrieve from the device */ public abstract Location getCurrentLocation() throws IOException; class LL implements Runnable, LocationListener { Location result; boolean finished; long timeout; public void bind() { setLocationListener(this); Display.getInstance().invokeAndBlock(this); } public void locationUpdated(Location location) { result = location; finished = true; setLocationListener(null); } public void providerStateChanged(int newState) { if(newState == AVAILABLE) { try { result = getCurrentLocation(); } catch(IOException err) { Log.e(err); result = null; } } else { result = null; } finished = true; setLocationListener(null); } public void run() { long start = System.currentTimeMillis(); while(!finished) { try { Thread.sleep(20); } catch(InterruptedException er) {} if(timeout > -1 && System.currentTimeMillis() - start > timeout) { break; } } } } protected final LocationListener getListener() { return listener; } /** * Returns the current location synchronously, this is useful if you just want * to know the location NOW and don't care about tracking location. Notice that * this method will block until a result is returned so you might want to use something * like InfiniteProgress while this is running * * @return the current location or null in case of an error */ public Location getCurrentLocationSync() { return getCurrentLocationSync(-1); } /** * Returns the current location synchronously, this is useful if you just want * to know the location NOW and don't care about tracking location. Notice that * this method will block until a result is returned so you might want to use something * like InfiniteProgress while this is running * * @param timeout timeout in milliseconds or -1 to never timeout * @return the current location or null in case of an error */ public Location getCurrentLocationSync(long timeout) { try { if(listener == null) { LL l = new LL(); l.timeout = timeout; l.bind(); return l.result; } return getCurrentLocation(); } catch(IOException err) { Log.e(err); return null; } } /** * Gets the last known Location of the device. * * @return a Location Object */ public abstract Location getLastKnownLocation(); /** * Sets a LocationListener on the device, use this method if you need to be * updated on the device Locations rather then calling getCurrentLocation. * @param l a LocationListener or null to stop the current listener * from getting updates */ public void setLocationListener(final LocationListener l) { synchronized (this) { if (listener != null) { clearListener(); request = null; status = TEMPORARILY_UNAVAILABLE; } listener = l; if (l == null) { return; } bindListener(); } } /** * Sets a LocationListener on the device, use this method if you need to be * updated on the device Locations rather then calling getCurrentLocation. * @param l a LocationListener or null to stop the current listener * from getting updates * @param req provide the settings in which we are interested to get updates * to the Listener. */ public void setLocationListener(final LocationListener l, LocationRequest req) { setLocationListener(l); request = req; } /** * Use this method to track background location updates when the application * is not running anymore. * Do not perform long operations here, iOS wake-up time is very short(around 10 seconds). * Notice this listener can sends events also when the app is in the foreground, therefore * it is recommended to check the app state before deciding how to process this event. * Use Display.isMinimized() to know if the app is currently running. * * @param locationListener a class that implements the LocationListener interface * this class must have an empty constructor since the underlying implementation will * try to create an instance and invoke the locationUpdated method */ public void setBackgroundLocationListener(Class locationListener) { synchronized (this) { if (backgroundlistener != null) { clearBackgroundListener(); } backgroundlistener = locationListener; if (locationListener == null) { return; } bindBackgroundListener(); } } /** * Adds a geo fence listener to gets an event once the device is in/out of * the Geofence range. * The GeoFence events can arrive in the background therefore it is * recommended to check the app state before deciding how to process this event. * Use Display.isMinimized() to know if the app is currently running. * if isGeofenceSupported() returns false this method does nothing * *

NOTE: For iOS you must include the ios.background_modes build hint with a value that includes "location" for geofencing to work.

* * @param GeofenceListenerClass a Class that implements the GeofenceListener interface * this class must have an empty constructor * @param gf a Geofence to track */ public void addGeoFencing(Class GeofenceListenerClass, Geofence gf) { } /** * Stop tracking a Geofence * if isGeofenceSupported() returns false this method does nothing * *

NOTE: For iOS you must include the ios.background_modes build hint with a value that includes "location" for geofencing to work.

* * @param id a Geofence id to stop tracking */ public void removeGeoFencing(String id) { } /** * Allows the implementation to notify the location listener of changes to location * @return location listener instance */ protected LocationListener getLocationListener() { return listener; } /** * Gets the LocationRequest */ protected LocationRequest getRequest() { return request; } /** * Gets the LocationListener class that handles background location updates. * *

NOTE: For iOS you must include the * ios.background_modes build hint with a value that includes * "location" for background locations to work.

*/ protected Class getBackgroundLocationListener() { return backgroundlistener; } /** * Bind the LocationListener to get events */ protected abstract void bindListener(); /** * Stop deliver events for the LocationListener */ protected abstract void clearListener(); /** * Bind the Background LocationListener to get events */ protected void bindBackgroundListener(){ } /** * Stop deliver events for the Background LocationListener */ protected void clearBackgroundListener(){ } /** * Returns true if the platform is able to detect if the GPS is on or off. * see also isGPSEnabled() * @return true if platform is able to detect GPS on/off */ public boolean isGPSDetectionSupported(){ return false; } /** * Returns true if the platform is able to track background location. * *

NOTE: For iOS you must include the ios.background_modes build hint with a value that includes "location" for background locations to work.

* * @return true if platform supports background location */ public boolean isBackgroundLocationSupported(){ return false; } /** * Returns true if the platform supports Geofence * *

NOTE: For iOS you must include the ios.background_modes build hint with a value that includes "location" for geofencing to work.

* * @return true if platform supports Geofence */ public boolean isGeofenceSupported(){ return false; } /** * Returns GPS on/off state if isGPSDetectionSupported() returns true * @return true if GPS is on */ public boolean isGPSEnabled(){ throw new RuntimeException("GPS Detection is not supported"); } }




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