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/*
 * Copyright (c) 2012, Codename One and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Codename One designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *  
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 * 
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 * 
 * Please contact Codename One through http://www.codenameone.com/ if you 
 * need additional information or have any questions.
 */
package com.codename1.maps.layers;

import com.codename1.maps.BoundingBox;
import com.codename1.maps.Tile;
import com.codename1.ui.Graphics;

/**
 * a Layer interface.
 * Each Layer needs to ability to paint itself on the map
 * 
 * @author Chen
 */
public interface Layer {
    
    /**
     * Paints the Layer on the given Graphics
     * 
     * @param g a Graphics Object to paint on
     * @param screenTile the screen tile
     */
    public void paint(Graphics g, Tile screenTile);

    /**
     * The bounding box of this Layer
     * @return the Layer bounding box
     */
    public abstract BoundingBox boundingBox();

    /**
     * Gets the name of this Layer
     * @return the name of this Layer
     */
    public String getName();
}




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