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/*
 * Copyright (c) 2008, 2010, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores
 * CA 94065 USA or visit www.oracle.com if you need additional information or
 * have any questions.
 */
package com.codename1.ui.events;

import com.codename1.ui.Command;
import com.codename1.ui.Component;
import com.codename1.ui.Container;

/**
 * Event object delivered when an {@link ActionListener} callback is invoked
 * 
 * @author Chen Fishbein
 */
public class ActionEvent {
	
    /**
     * The event type, as declared when the event is created.
     * 
     * @author Ddyer
     *
     */
    public enum Type {
            /**
             * Unspecified command type, this occurs when one of the old undifferentiated constructors was invoked
             */
            Other,
            
            /**
             * Triggered by a command
             */
            Command,				
            
            /**
             * Pointer event that doesn't necessarily fall into one of the other pointer event values
             */
            Pointer, 
            
            /**
             * Pointer event
             */
            PointerPressed, 
            
            /**
             * Pointer event
             */
            PointerReleased, 
            
            
            /**
             * Pointer event
             */
            PointerDrag, 
            
            
            /**
             * Pointer swipe event currently fired by {@link com.codename1.ui.SwipeableContainer#addSwipeOpenListener(com.codename1.ui.events.ActionListener)}
             */
            Swipe,	
            
            /**
             * Fired by key events
             */
            KeyPress, 
            
            
            /**
             * Fired by key events
             */
            KeyRelease,	
            
            /**
             * Network event fired in case of a network error
             */
            Exception, 
            
            /**
             * Network event fired in case of a network response code event
             */
            Response,
            
            /**
             * Network event fired in case of progress update
             */
            Progress,
            
            /**
             * Network event fired in case of a network response containing data
             */
            Data, 	
            
            /**
             * Event from {@link com.codename1.ui.Calendar}
             */
            Calendar,			
            
            /**
             * Fired on a {@link com.codename1.ui.TextArea} action event
             */
            Edit,
            
            /**
             * Fired on a {@link com.codename1.ui.TextField#setDoneListener(com.codename1.ui.events.ActionListener)} action event
             */
            Done,			
            
            /**
             * Fired by the {@link com.codename1.javascript.JavascriptContext} 
             */
            JavaScript,
            
            /**
             * Logging event to used for log/filesystem decoupling
             */
            Log,
            
            /**
             * Fired when the theme changes
             */
            Theme, 
            
            /**
             * Fired when a {@link com.codename1.ui.Form} is shown
             */
            Show, 
            
            
            /**
             * Fired when a {@link com.codename1.ui.Form#sizeChanged(int, int)} occurs 
             */
            SizeChange, 
            
            /**
             * Fired when a {@link com.codename1.ui.Form} is rotated 
             */
            OrientationChange,
            
            
            /**
             * Fired when a component drag is finished
             */
            DragFinished,
            
            Change,
            
            LongPointerPress,

            OpenGallery,

            IsGalleryTypeSupported,
            } ;
    private Type trigger;
    
    /**
     * Returns the type of the given event allowing us to have more generic event handling code and useful
     * for debugging
     * @return the Type enum
     */
    public Type getEventType() { return(trigger); }
	
    private boolean consumed;
    
    private Object source;
    private Object sourceComponent;
    
    private int keyEvent = -1;
    private int y = -1;
    private boolean longEvent = false;

    /**
     * A flag to ease the pain caused by fix for https://github.com/codenameone/CodenameOne/issues/2352 which prevents
     * us from receiving new pointer pressed events while a drag is in progress.  This flag may be added to a pointer dragged
     * event to indicate that the pointer was pressed again - in case your listener wants to monitor for this.
     *
     * @since 8.0
     */
    private boolean pointerPressedDuringDrag;
    
    /**
     * Creates a new instance of ActionEvent.  This is unused locally, but provided so existing customer code
     * with still work.
     * @param source element for the action event
     */
    public ActionEvent(Object source) {
        this.source = source;
        this.trigger = Type.Other;
    }
    
    /**
     * Creates a new instance of ActionEvent
     * @param source element for the action event
     * @param type the {@link Type } of the event
     */
    public ActionEvent(Object source,Type type) {
        this.source = source;
        this.trigger = type;
        if (type == Type.LongPointerPress) {
            longEvent = true;
        }
    }

    /**
     * Creates a new instance of ActionEvent as a pointer event
     *
     * @param source element for the pointer event
     * @param type the {@link Type } of the event
     * @param x (or sometimes width) associated with the event
     * @param y (or sometimes height)associated with the event
     */
    public ActionEvent(Object source, Type type, int x, int y) {
        this.source = source;
        this.keyEvent = x;
        this.y = y;
        this.trigger = type;
        if (type == Type.LongPointerPress) {
            longEvent = true;
        }
    }
    
    /**
     * Creates a new instance of ActionEvent for a command
     *
     * @param source element command
     * @param type the {@link Type } of the event
     * @param sourceComponent the triggering component
     * @param x the x position of the pointer event
     * @param y the y position of the pointer event
     */
    public ActionEvent(Command source, Type type, Component sourceComponent, int x, int y) {
        this.source = source;
        this.sourceComponent = sourceComponent;
        this.keyEvent = x;
        this.y = y;
        this.trigger = type;
        if (type == Type.LongPointerPress) {
            longEvent = true;
        }
    }
    /**
     * Creates a new instance of ActionEvent for a drop operation
     *
     * @param dragged the dragged component
     * @param type the {@link Type } of the event
     * @param drop the drop target component
     * @param x the x position of the pointer event
     * @param y the y position of the pointer event
     */
    public ActionEvent(Component dragged, Type type, Component drop, int x, int y) {
        this.source = dragged;
        this.sourceComponent = drop;
        this.keyEvent = x;
        this.y = y;
        this.trigger = type;
        if (type == Type.LongPointerPress) {
            longEvent = true;
        }
    }
    
    
    /**
     * Creates a new instance of ActionEvent.  The key event is really just
     * a numeric code, not indicative of a key press
     * @param source element for the action event
     * @param type the {@link Type } of the event
     * @param keyEvent the key that triggered the event
     */
    public ActionEvent(Object source, Type type , int keyEvent) {
        this.source = source;
        this.keyEvent = keyEvent;
        this.trigger = type;
        if (type == Type.LongPointerPress) {
            longEvent = true;
        }
    }
    
    
    /**
     * Creates a new instance of ActionEvent
     * @param source element for the action event
     * @param keyEvent the key that triggered the event
     */
    public ActionEvent(Object source, int keyEvent) {
        this.source = source;
        this.keyEvent = keyEvent;
        this.trigger = Type.KeyRelease;
    }

    /**
     * Creates a new instance of ActionEvent
     * @param source element for the action event
     * @param keyEvent the key that triggered the event
     * @param longClick true if the event is triggered from long pressed
     */
    public ActionEvent(Object source, int keyEvent, boolean longClick) {
        this.source = source;
        this.keyEvent = keyEvent;
        this.longEvent = longClick;
        this.trigger = Type.KeyPress;
    }
    
    /**
     * Creates a new instance of ActionEvent as a pointer event
     *
     * @param source element for the pointer event
     * @param x the x position of the pointer event
     * @param y the y position of the pointer event
     * @param longPointer true if the event is triggered from long pressed
     */
    public ActionEvent(Object source, int x, int y, boolean longPointer) {
        this.source = source;
        this.keyEvent = x;
        this.y = y;
        this.longEvent = longPointer;
        this.trigger = Type.PointerReleased;
    }
    
    /**
     * Creates a new instance of ActionEvent as a generic pointer event.  
     *
     * @param source element for the pointer event
     * @param x the x position of the pointer event
     * @param y the y position of the pointer event
     */
    public ActionEvent(Object source, int x, int y) {
        this.source = source;
        this.keyEvent = x;
        this.y = y;
        this.trigger = Type.Pointer;
    }

    /**
     * Creates a new instance of ActionEvent for a command
     *
     * @param source element command
     * @param sourceComponent the triggering component
     * @param x the x position of the pointer event
     * @param y the y position of the pointer event
     */
    public ActionEvent(Command source, Component sourceComponent, int x, int y) {
        this.source = source;
        this.sourceComponent = sourceComponent;
        this.keyEvent = x;
        this.y = y;
        this.trigger = Type.Command;
    }

    /**
     * Creates a new instance of ActionEvent for a drop operation
     *
     * @param dragged the dragged component
     * @param drop the drop target component
     * @param x the x position of the pointer event
     * @param y the y position of the pointer event
     */
    public ActionEvent(Component dragged, Component drop, int x, int y) {
        this.source = dragged;
        this.sourceComponent = drop;
        this.keyEvent = x;
        this.y = y;
        this.trigger = Type.PointerDrag;
    }
    
    /**
     * The element that triggered the action event, useful for decoupling event
     * handling code
     * @return the element that triggered the action event
     */
    public Object getSource(){
        return source;
    }

    /**
     * If this event was triggered by a key press this method will return the 
     * appropriate keycode
     * @return the key that triggered the event
     */
    public int getKeyEvent() {
        return keyEvent;
    }

    /**
     * Returns the numeric progress of native browser loading on Android
     * @return the progress value
     */
    public int getProgress() {
        return keyEvent;
    }

    /**
     * If this event was sent as a result of a command action this method returns
     * that command
     * @return the command action that triggered the action event
     */
    public Command getCommand() {
        if(source instanceof Command) {
            return (Command)source;
        }
        return null;
    }

    /**
     * Identical to {@link ActionEvent#getComponent()} except for the fact that a lead component will be returned 
     * if such a lead component is available. This is important for components such as {@link com.codename1.components.MultiButton}
     * which will return the underlying button instead.
     * @return the component that sent the event 
     */
    public Component getActualComponent() {
        Component c = getComponent();
        if(c != null) {
            Container lead;
            if(c instanceof Container) {
                lead = ((Container)c).getLeadParent();
            } else {
                lead = c.getParent().getLeadParent();
            }
            if(lead != null) {
                return lead;
            }
        }
        return c;
    }
    
    /**
     * 

Returns the component that generated the event. important this might not be the actual component. * In case of a lead component such as {@link com.codename1.components.MultiButton} the underlying * {@link com.codename1.ui.Button} will be returned and not the {@link com.codename1.components.MultiButton} * itself. To get the component that you would logically think of as the source component use the {@link #getActualComponent} * method.

*

If you are in doubt use the {@code getActualComponent} method.

* * @see ActionEvent#getActualComponent() - you should probably use {@code getActualComponent} instead of this method * @return a component */ public Component getComponent() { if(sourceComponent != null) { return (Component)sourceComponent; } if(source instanceof Component) { return (Component)source; } return null; } /** * Consume the event indicating that it was handled thus preventing other action * listeners from handling/receiving the event */ public void consume() { consumed = true; } /** * Returns true if the event was consumed thus indicating that it was handled. * This prevents other action listeners from handling/receiving the event * * @return true if the event was consumed */ public boolean isConsumed() { return consumed; } /** * The X position if this is a pointer event otherwise undefined * * @return x position */ public int getX() { return keyEvent; } /** * The Y position if this is a pointer event otherwise undefined * * @return y position */ public int getY() { return y; } /** * Returns true for long click or long pointer event */ public boolean isLongEvent(){ return longEvent; } /** * Set in the case of a drop listener, returns the component being dragged * @return the component being dragged */ public Component getDraggedComponent() { return (Component)source; } /** * Set in the case of a drop listener, returns the component on which the drop occurs * @return the component on which the drop occurs */ public Component getDropTarget() { return (Component)sourceComponent; } /** * Only used for pointer dragged events. This flag is set to true if a pointer press event * was silently swallowed by a drag in progress. While dragging and scrolling is in progress, * pointer pressed events are not delivered. This allows you to detect if a pointer press occurred * during a scroll or drag. * * @since 8.0 */ public boolean isPointerPressedDuringDrag() { return pointerPressedDuringDrag; } /** * Only used for pointer dragged events. This flag is set to true if a pointer press event * was silently swallowed by a drag in progress. While dragging and scrolling is in progress, * pointer pressed events are not delivered. This allows you to detect if a pointer press occurred * during a scroll or drag. * * @since 8.0 */ public void setPointerPressedDuringDrag(boolean pressed) { this.pointerPressedDuringDrag = pressed; } }




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