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Entity Manager module for the CodinGame engine toolkit. Simplify the management of shapes and drawings.

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package com.codingame.gameengine.module.entities;

/**
 * A Sprite is a graphical entity which displays an image. That image must be loaded into the viewer's texture cache, which you can configure by
 * adding files to the assets folder of your game's project.
 */
public class Sprite extends SpriteBasedEntity {

    @Override
    Entity.Type getType() {
        return Entity.Type.SPRITE;
    }

}




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