com.codingame.gameengine.module.entities.Sprite Maven / Gradle / Ivy
package com.codingame.gameengine.module.entities;
/**
* A Sprite is a graphical entity which displays an image. That image must be loaded into the viewer's texture cache, which you can configure by
* adding files to the assets
folder of your game's project.
*/
public class Sprite extends SpriteBasedEntity {
@Override
Entity.Type getType() {
return Entity.Type.SPRITE;
}
}