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Entity Manager module for the CodinGame engine toolkit. Simplify the management of shapes and drawings.

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package com.codingame.gameengine.module.entities;

/**
 * 

* A Rectangle specifies an area in a the world enclosed by the Rectangle's upper-left point (x,y), its width, and its height. *

* The coordinates, width and height are in world units. */ public class Rectangle extends Shape { private int width, height; Rectangle() { super(); } /** * Sets the width of this Rectangle in world units. *

* Default is 100. *

* * @param width * the width for this Rectangle. * @return this Rectangle */ public Rectangle setWidth(int width) { return setWidth(width, null); } /** * Sets the width of this Rectangle in world units. *

* Default is 100. *

* * @param width * the width for this Rectangle. * @param curve * the transition to animate between values of this property. * @return this Rectangle */ public Rectangle setWidth(int width, Curve curve) { this.width = width; set("width", width, curve); return this; } /** * Returns the width of this Rectangle in world units. *

* Default is 100. *

* * @return the width of this Rectangle. */ public int getWidth() { return width; } /** * Sets the height of this Rectangle in world units. *

* Default is 100. *

* * @param height * the height for this Rectangle. * @return this Rectangle */ public Rectangle setHeight(int height) { return setHeight(height, null); } /** * Sets the height of this Rectangle in world units. *

* Default is 100. *

* * @param height * the height for this Rectangle. * @param curve * the transition to animate between values of this property. * @return this Rectangle */ public Rectangle setHeight(int height, Curve curve) { this.height = height; set("height", height, curve); return this; } /** * Returns the height of this Rectangle in world units. *

* Default is 100. *

* * @return the height of this Rectangle. */ public int getHeight() { return height; } @Override Entity.Type getType() { return Entity.Type.RECTANGLE; } }




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