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commonMain.com.composables.icons.lucide.BellDot.kt Maven / Gradle / Ivy

package com.composables.icons.lucide

import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.PathFillType
import androidx.compose.ui.graphics.SolidColor
import androidx.compose.ui.graphics.StrokeCap
import androidx.compose.ui.graphics.StrokeJoin
import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.graphics.vector.path
import androidx.compose.ui.unit.dp

public val Lucide.BellDot: ImageVector
	get() {
		if (_BellDot != null) {
			return _BellDot!!
		}
		_BellDot = ImageVector.Builder(
            name = "BellDot",
            defaultWidth = 24.dp,
            defaultHeight = 24.dp,
            viewportWidth = 24f,
            viewportHeight = 24f
        ).apply {
			path(
    			fill = null,
    			fillAlpha = 1.0f,
    			stroke = SolidColor(Color(0xFF000000)),
    			strokeAlpha = 1.0f,
    			strokeLineWidth = 2f,
    			strokeLineCap = StrokeCap.Round,
    			strokeLineJoin = StrokeJoin.Round,
    			strokeLineMiter = 1.0f,
    			pathFillType = PathFillType.NonZero
			) {
				moveTo(19.4f, 14.9f)
				curveTo(20.2f, 16.4f, 21f, 17f, 21f, 17f)
				horizontalLineTo(3f)
				reflectiveCurveToRelative(3f, -2f, 3f, -9f)
				curveToRelative(0f, -3.3f, 2.7f, -6f, 6f, -6f)
				curveToRelative(0.7f, 0f, 1.3f, 0.1f, 1.9f, 0.3f)
			}
			path(
    			fill = null,
    			fillAlpha = 1.0f,
    			stroke = SolidColor(Color(0xFF000000)),
    			strokeAlpha = 1.0f,
    			strokeLineWidth = 2f,
    			strokeLineCap = StrokeCap.Round,
    			strokeLineJoin = StrokeJoin.Round,
    			strokeLineMiter = 1.0f,
    			pathFillType = PathFillType.NonZero
			) {
				moveTo(10.3f, 21f)
				arcToRelative(1.94f, 1.94f, 0f, isMoreThanHalf = false, isPositiveArc = false, 3.4f, 0f)
			}
			path(
    			fill = null,
    			fillAlpha = 1.0f,
    			stroke = SolidColor(Color(0xFF000000)),
    			strokeAlpha = 1.0f,
    			strokeLineWidth = 2f,
    			strokeLineCap = StrokeCap.Round,
    			strokeLineJoin = StrokeJoin.Round,
    			strokeLineMiter = 1.0f,
    			pathFillType = PathFillType.NonZero
			) {
				moveTo(21f, 8f)
				arcTo(3f, 3f, 0f, isMoreThanHalf = false, isPositiveArc = true, 18f, 11f)
				arcTo(3f, 3f, 0f, isMoreThanHalf = false, isPositiveArc = true, 15f, 8f)
				arcTo(3f, 3f, 0f, isMoreThanHalf = false, isPositiveArc = true, 21f, 8f)
				close()
			}
		}.build()
		return _BellDot!!
	}

private var _BellDot: ImageVector? = null




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