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commonMain.com.composables.icons.lucide.Skull.kt Maven / Gradle / Ivy
package com.composables.icons.lucide
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.PathFillType
import androidx.compose.ui.graphics.SolidColor
import androidx.compose.ui.graphics.StrokeCap
import androidx.compose.ui.graphics.StrokeJoin
import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.graphics.vector.path
import androidx.compose.ui.unit.dp
public val Lucide.Skull: ImageVector
get() {
if (_Skull != null) {
return _Skull!!
}
_Skull = ImageVector.Builder(
name = "Skull",
defaultWidth = 24.dp,
defaultHeight = 24.dp,
viewportWidth = 24f,
viewportHeight = 24f
).apply {
path(
fill = null,
fillAlpha = 1.0f,
stroke = SolidColor(Color(0xFF000000)),
strokeAlpha = 1.0f,
strokeLineWidth = 2f,
strokeLineCap = StrokeCap.Round,
strokeLineJoin = StrokeJoin.Round,
strokeLineMiter = 1.0f,
pathFillType = PathFillType.NonZero
) {
moveTo(12.5f, 17f)
lineToRelative(-0.5f, -1f)
lineToRelative(-0.5f, 1f)
horizontalLineToRelative(1f)
close()
}
path(
fill = null,
fillAlpha = 1.0f,
stroke = SolidColor(Color(0xFF000000)),
strokeAlpha = 1.0f,
strokeLineWidth = 2f,
strokeLineCap = StrokeCap.Round,
strokeLineJoin = StrokeJoin.Round,
strokeLineMiter = 1.0f,
pathFillType = PathFillType.NonZero
) {
moveTo(15f, 22f)
arcToRelative(1f, 1f, 0f, isMoreThanHalf = false, isPositiveArc = false, 1f, -1f)
verticalLineToRelative(-1f)
arcToRelative(2f, 2f, 0f, isMoreThanHalf = false, isPositiveArc = false, 1.56f, -3.25f)
arcToRelative(8f, 8f, 0f, isMoreThanHalf = true, isPositiveArc = false, -11.12f, 0f)
arcTo(2f, 2f, 0f, isMoreThanHalf = false, isPositiveArc = false, 8f, 20f)
verticalLineToRelative(1f)
arcToRelative(1f, 1f, 0f, isMoreThanHalf = false, isPositiveArc = false, 1f, 1f)
close()
}
path(
fill = null,
fillAlpha = 1.0f,
stroke = SolidColor(Color(0xFF000000)),
strokeAlpha = 1.0f,
strokeLineWidth = 2f,
strokeLineCap = StrokeCap.Round,
strokeLineJoin = StrokeJoin.Round,
strokeLineMiter = 1.0f,
pathFillType = PathFillType.NonZero
) {
moveTo(16f, 12f)
arcTo(1f, 1f, 0f, isMoreThanHalf = false, isPositiveArc = true, 15f, 13f)
arcTo(1f, 1f, 0f, isMoreThanHalf = false, isPositiveArc = true, 14f, 12f)
arcTo(1f, 1f, 0f, isMoreThanHalf = false, isPositiveArc = true, 16f, 12f)
close()
}
path(
fill = null,
fillAlpha = 1.0f,
stroke = SolidColor(Color(0xFF000000)),
strokeAlpha = 1.0f,
strokeLineWidth = 2f,
strokeLineCap = StrokeCap.Round,
strokeLineJoin = StrokeJoin.Round,
strokeLineMiter = 1.0f,
pathFillType = PathFillType.NonZero
) {
moveTo(10f, 12f)
arcTo(1f, 1f, 0f, isMoreThanHalf = false, isPositiveArc = true, 9f, 13f)
arcTo(1f, 1f, 0f, isMoreThanHalf = false, isPositiveArc = true, 8f, 12f)
arcTo(1f, 1f, 0f, isMoreThanHalf = false, isPositiveArc = true, 10f, 12f)
close()
}
}.build()
return _Skull!!
}
private var _Skull: ImageVector? = null