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commonMain.com.composables.icons.lucide.Skull.kt Maven / Gradle / Ivy

package com.composables.icons.lucide

import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.PathFillType
import androidx.compose.ui.graphics.SolidColor
import androidx.compose.ui.graphics.StrokeCap
import androidx.compose.ui.graphics.StrokeJoin
import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.graphics.vector.path
import androidx.compose.ui.unit.dp

public val Lucide.Skull: ImageVector
	get() {
		if (_Skull != null) {
			return _Skull!!
		}
		_Skull = ImageVector.Builder(
            name = "Skull",
            defaultWidth = 24.dp,
            defaultHeight = 24.dp,
            viewportWidth = 24f,
            viewportHeight = 24f
        ).apply {
			path(
    			fill = null,
    			fillAlpha = 1.0f,
    			stroke = SolidColor(Color(0xFF000000)),
    			strokeAlpha = 1.0f,
    			strokeLineWidth = 2f,
    			strokeLineCap = StrokeCap.Round,
    			strokeLineJoin = StrokeJoin.Round,
    			strokeLineMiter = 1.0f,
    			pathFillType = PathFillType.NonZero
			) {
				moveTo(12.5f, 17f)
				lineToRelative(-0.5f, -1f)
				lineToRelative(-0.5f, 1f)
				horizontalLineToRelative(1f)
				close()
			}
			path(
    			fill = null,
    			fillAlpha = 1.0f,
    			stroke = SolidColor(Color(0xFF000000)),
    			strokeAlpha = 1.0f,
    			strokeLineWidth = 2f,
    			strokeLineCap = StrokeCap.Round,
    			strokeLineJoin = StrokeJoin.Round,
    			strokeLineMiter = 1.0f,
    			pathFillType = PathFillType.NonZero
			) {
				moveTo(15f, 22f)
				arcToRelative(1f, 1f, 0f, isMoreThanHalf = false, isPositiveArc = false, 1f, -1f)
				verticalLineToRelative(-1f)
				arcToRelative(2f, 2f, 0f, isMoreThanHalf = false, isPositiveArc = false, 1.56f, -3.25f)
				arcToRelative(8f, 8f, 0f, isMoreThanHalf = true, isPositiveArc = false, -11.12f, 0f)
				arcTo(2f, 2f, 0f, isMoreThanHalf = false, isPositiveArc = false, 8f, 20f)
				verticalLineToRelative(1f)
				arcToRelative(1f, 1f, 0f, isMoreThanHalf = false, isPositiveArc = false, 1f, 1f)
				close()
			}
			path(
    			fill = null,
    			fillAlpha = 1.0f,
    			stroke = SolidColor(Color(0xFF000000)),
    			strokeAlpha = 1.0f,
    			strokeLineWidth = 2f,
    			strokeLineCap = StrokeCap.Round,
    			strokeLineJoin = StrokeJoin.Round,
    			strokeLineMiter = 1.0f,
    			pathFillType = PathFillType.NonZero
			) {
				moveTo(16f, 12f)
				arcTo(1f, 1f, 0f, isMoreThanHalf = false, isPositiveArc = true, 15f, 13f)
				arcTo(1f, 1f, 0f, isMoreThanHalf = false, isPositiveArc = true, 14f, 12f)
				arcTo(1f, 1f, 0f, isMoreThanHalf = false, isPositiveArc = true, 16f, 12f)
				close()
			}
			path(
    			fill = null,
    			fillAlpha = 1.0f,
    			stroke = SolidColor(Color(0xFF000000)),
    			strokeAlpha = 1.0f,
    			strokeLineWidth = 2f,
    			strokeLineCap = StrokeCap.Round,
    			strokeLineJoin = StrokeJoin.Round,
    			strokeLineMiter = 1.0f,
    			pathFillType = PathFillType.NonZero
			) {
				moveTo(10f, 12f)
				arcTo(1f, 1f, 0f, isMoreThanHalf = false, isPositiveArc = true, 9f, 13f)
				arcTo(1f, 1f, 0f, isMoreThanHalf = false, isPositiveArc = true, 8f, 12f)
				arcTo(1f, 1f, 0f, isMoreThanHalf = false, isPositiveArc = true, 10f, 12f)
				close()
			}
		}.build()
		return _Skull!!
	}

private var _Skull: ImageVector? = null




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